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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
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Ahoy there captains!
![]() Just checking in to say, I've figured out how to use JSGME, and I'm now running a modded SH5!! I must say, I wish I would have buckled down and started reading sooner, the difference is astonishing. I'm still learning and need to figure out how to set up options within certain mods, and I'm sure I'll have questons, but until then, I'm gonna keep reading!! Woohoo I acomplished something computer related!! ![]() Using Sobers Mod list, minus a few: sobers game loading tips V8 SH5 sobers multi color mod V5 DynEnv v2.9 - 1. Main Mod sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers more trees SH5 SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast MCCD_1.04 Speech fixes and additions (english version) FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Church's Compass Dials Mod v2.2 - Option One Accurate German Flags OPEN HORIZONS II v2.3.1 sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 MadMaxs_SH5_Subdiesel (mono) v2 sobers hud sounds V1 SH5 Theres a few that I'll need to add that I didn't find in the mega mod, but I'm happy to have gotten this far!! ![]() Well, it's been a long night of reading, and I'm off to bed! Happy Hunting!
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[SIGPIC][/SIGPIC] Current Realism settings: 84% My Vessel: Asus M-pro Z-77 Intel I5 3.4Ghz Nvidia Gforce 610 1 Gig ram/Overclocked 8 Gig ram. |
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#2 |
Weps
![]() Join Date: Mar 2005
Location: UK
Posts: 365
Downloads: 41
Uploads: 2
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It took me a while when playing SH3 once i got the hang of it there was no stopping me.............untill my puter died!
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GWX 3.0 GOLD,SH3 Commander. |
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#3 |
Torpedoman
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Still working out some issues, figuring out options, and trying to set up the newui mod, but heres a few screenies of my progress so far!
![]() Thanks a ton to all the modders, amazing what you've been able to accomplish!! ![]() And thanks to the whole forum community in general just for being awesome!! ![]() Here's some screenies from my Scapa Flow raid! Modlist seems pretty stable so far!! Happy hunting friends! ![]()
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[SIGPIC][/SIGPIC] Current Realism settings: 84% My Vessel: Asus M-pro Z-77 Intel I5 3.4Ghz Nvidia Gforce 610 1 Gig ram/Overclocked 8 Gig ram. |
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#4 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Gunslinger, the hardest mods to use are TDW's UIs. Once you figure out how to set them up you've got it made. And someday I hope to figure them out as well.
![]() Do one thing that's most important. Back up your SH5 every now and then to somewhere where it's safe. If you have a major computer glitz it'll all be safe and sound. I'm trying to recover mine after an XP meltdown back in December. I'm now running Windows 8.1 64bit and I hope it runs better than before.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#5 |
Torpedoman
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Lol, glad I'm not the only one that's still learning! I still have a ways to go, but, I'm really liking these mods, just amazing work these guys have done. The "More crew commands" mod, the "Intelligent random AI", "FX update" and a few others just blow my mind. And what can I even say about "Open Horizons II"!!! Just mind blowing.
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[SIGPIC][/SIGPIC] Current Realism settings: 84% My Vessel: Asus M-pro Z-77 Intel I5 3.4Ghz Nvidia Gforce 610 1 Gig ram/Overclocked 8 Gig ram. |
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#6 |
Gefallen Engel U-666
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#7 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Reading first is what us veteran subsimmers have been asking all along. Saves people time and server resources. We will gladly help as best as we can but we are more happy when others take the time to read the documentation first. Taking shortcuts may save time for you, but not other things as mentioned.
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JSGME help links and common error solutions |
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#8 |
Torpedoman
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Mikemike47, very much agree!
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[SIGPIC][/SIGPIC] Current Realism settings: 84% My Vessel: Asus M-pro Z-77 Intel I5 3.4Ghz Nvidia Gforce 610 1 Gig ram/Overclocked 8 Gig ram. |
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#9 |
Growing Old Disgracefully
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When you put a mod in JSGME before you enable it for the first time.
Always right click your mouse on the mod and select "Explore" You must be able to see the "Data" folder. If you cannot then you are looking at a folder that has the "Data" folder in it so it will not work when enabled. Take another look at the 7_4_2 base mod. Did you see the "Data" folder?
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#10 | |
Torpedoman
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![]() Quote:
That was it, I looked in the "7.4.2" file and found the "Data folder", it was in another folder inside the main folder. Thanks!! ![]() Happy hunting! ![]()
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[SIGPIC][/SIGPIC] Current Realism settings: 84% My Vessel: Asus M-pro Z-77 Intel I5 3.4Ghz Nvidia Gforce 610 1 Gig ram/Overclocked 8 Gig ram. |
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#11 |
Growing Old Disgracefully
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Result
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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