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Old 06-23-13, 09:38 PM   #1
Bubblehead1980
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Default Anyone with the ability to make a realistic wake island?

Anyone with the know how etc willing to make a realistic wake island and add something to the barren marcus island? I am working on a mod of sorts to go along with RSRD, basically my own improvements in the traffic(such as areas void and missing major convoys) and small side things.A realistic wake island is much needed in SH 4, the facilities there just are not accurate.Anyone willing to to model this? Marcus island is just empty also, needs some minor facilities there.Thanks in advance.

Last edited by Webster; 07-06-13 at 11:55 AM. Reason: changed title to get better feedback on mod
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Old 06-26-13, 08:41 PM   #2
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You and me both. I wish there was a tutorial for 'simple' projects (for some people) that I would also like to learn.

Maybe it is placing preexisting items/models and adjusting elevation. I noticed when Carotio made Truk, many parts were submerged before he corrected them. It may be easier than we think - time consuming for sure.

Vickers interiors are light years beyond me but I wish I knew how to start.

MM was working on a tutorial that abruptly stopped - I learned a lot just from those few pages.
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Old 06-27-13, 03:00 PM   #3
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If you want to change the shape of the island it is much more difficult than changing the 'docks' and buildings. Changing the docks and buildings is a little time consumming but not necessarly difficult if you work from a "template .dat file". It has been a while since I have done it, but it can be done.
If you could be more specific on what you want to do.
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Old 06-27-13, 03:06 PM   #4
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Editing the terrain requires ref's Terrain tool for SH4.
Looking at any place that has docks and buildings gives you the details for adding same anywhere you wish.
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Old 06-27-13, 03:56 PM   #5
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Quote:
Originally Posted by privateer View Post
Editing the terrain requires ref's Terrain tool for SH4.
Looking at any place that has docks and buildings gives you the details for adding same anywhere you wish.
Thanks. That makes a lot of sense.

Ref jokingly said his tool was for digging holes but when I tried it out it is mostly changing elevation by color however my skills with a program like Photoshop are what is stopping me .... also stopping me from working on the detailed interiors similar to Vickers outstanding work.

The 'simple' (for some) model of Sofu Gan .dat required a lot of help - then when I thought it was finished I needed more help converting the frame to triangles but that is what the game engine needs to display a model.

A more than 'nice touch' would be for the radar to pick up land masses - which it doesn't. The reply is always 'it is a hard coded issue'.

I like the template idea - thanks again.
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Old 06-27-13, 06:14 PM   #6
Bubblehead1980
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I'm not so much worried about the shape of the island(its close or appears so) but mainly the facilities there, they are just unrealistic.Could also use some targets can be destroyed with deckguns(such as fuel tankers in Travellers mod) , mainly just improve the facilities.There is no runway, there is a city and docks lol Wake was pretty remote and Marcus Island is uninhabited lol.Also, Anker, great job on sofu gan, love being able to see when in transit.Use it as a meeting point for some psuedo wolfpacks im working on(AI fleetboats that while cant attack, can be placed at right time date for convoys in RSRD, used to distract escorts, had some success in trials, just working out some kinks)
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Old 06-27-13, 09:56 PM   #7
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Quote:
Originally Posted by aanker View Post
A more than 'nice touch' would be for the radar to pick up land masses - which it doesn't. The reply is always 'it is a hard coded issue'.
This would be big, if someone could figure out how to do it.



Maybe we could bury battleships under the sand. That outta give a radar return. I'm joking, of course.
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Old 11-14-13, 01:05 AM   #8
Aktungbby
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Quote:
Originally Posted by Bubblehead1980 View Post
Anyone with the know how etc willing to make a realistic wake island and add something to the barren marcus island? I am working on a mod of sorts to go along with RSRD, basically my own improvements in the traffic(such as areas void and missing major convoys) and small side things.A realistic wake island is much needed in SH 4, the facilities there just are not accurate.Anyone willing to to model this? Marcus island is just empty also, needs some minor facilities there.Thanks in advance.
Major 'Hammerin' Hank' Talmadge Elrod's Marine Corps wild cat fighter might be a nice touch; The prop hub is at the McMinnville Air Museum in Oregan. He won the Congressional Medal of Honor at Wake Island(posthumously 12/23/41) and, until the midget sub was recently discovered off Pearl Harbor,(sunk by Minnesota reservists on the USS Ward with a 6" cannon), was credited with shooting down two aircraft and sinking the first Japanese warship (Kisaragi) in the Pacific war. He died on the beach, Thompson .45 in hand at the head of his improvised defense force, gamely repelling Imperial Marines landing on Wake. Truly lived up to: 'On the Land, Sea and Air!' and was overlooked in a us mail memorial stamp release of MOH winners recently?
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