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#1 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
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So I am taking recommendations on a new game controller - joystick style....
I have a couple of requirements. First, it needs to be force feedback. Second it needs to be 16 buttons, twist and have a throttle. I don't need a full FCS layout, nor do I want to spend a fortune. So - what would you all recommend?
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#2 |
Airplane Nerd
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I have a great recommendation...but it isn't 16 buttons...
Might I ask why you need 16 buttons? ![]()
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#3 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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Sure - X3 for example.
I have an Logitech Extreme 3d Pro - and have had about 3 of them over the years. In X3 for example, I map the 4 near the HOTAS to previous/next object /target. The 6 on the base are mapped to jump, comm, docking, map, SETA and scan. 2 on the stick itself are for guns and missiles. OK - so I can't count. It has to be a 12 button minimum, not 16. Twist and throttle are also constantly used. I don't require force feedback, but I would like to have it. So 12 button, z twist, throttle required.
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Good Hunting! Captain Haplo ![]() |
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#4 |
Airplane Nerd
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Well, I'm not a whole lot of help but I can recommend the Logitech Wingman Force 3D. It has 7 buttons and has never failed me in 10 years.
![]() It's the one I always recommend, but, you need to DL a special driver for it on modern computers because of how old it is.
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