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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: May 2012
Location: In the middle of the pacific.
Posts: 73
Downloads: 38
Uploads: 0
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Hey guys, I doubt any of you remember me honestly but I stalked the forums about a year ago and than fell out of playing SH4.
Today I am back though we something special! 1.5 update installed! I am so excited, mainly because when I was here before I wanted some of the over haul mods and surface ships mods. Of course though majority are made for 1.5. I am also debating about doing a youtube series of my travels and battles. If anyone would be interested let me know please. Lastly, what mods do you guys suggest? I already plan on getting the Yamatoe, but for game overhaul mods I don't really remember them all that well... I do recall that realistic sinking (forget exact name) was pretty good. Thanks guys! |
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#2 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
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Welcome back.
Most, including myself, recommend starting with one of the mega mods. TMO and RFB are the normal starting mods. Keep in mind, you can't run those two together. I like: TMO RSRDC and other smaller mods A lot of people like OTC I'm experimenting with Travellor's mod now. Be sure to read all the documentation with the mods before installing them. They all effect each other and the wrong mod installed in the wrong order will cause a game crash. Be sure to use Jonesoft Generic Mod Enabler. It makes installing the mods quite easy.
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#3 |
Ace of the Deep
![]() Join Date: Mar 2007
Posts: 1,288
Downloads: 85
Uploads: 0
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#4 |
A-ganger
![]() Join Date: May 2012
Location: In the middle of the pacific.
Posts: 73
Downloads: 38
Uploads: 0
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I am going for the Yamato because ever since I saw that in game years ago I have dreamed of sailing it and blowing the crap out of a task force.
Baiscally I am never going to use a sub, for a while anyway go straight to the surface ships. I am thinking about getting this pack. http://www.subsim.com/radioroom/showthread.php?t=188786 So with this pack, could you guys link me to those mods you mentioned? ![]() I already have the mod installer thing and remember how to use it and all that. |
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#5 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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You could always just click the download link above and go through the download section and get the mods you want.
Generic Mod Enabler - v2.6.0.157 OpsMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 OM_Harder_Escort_L2 UBM Missions Popular German Music From The 30´s #1 Real Environment mod install |
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#6 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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If you like surface ship action, you'll be pleased to know the TSWSM alpha release will be out soon.
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#7 |
Best Admiral in the USN
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#8 | |
Bilge Rat
![]() Join Date: Nov 2013
Posts: 1
Downloads: 0
Uploads: 0
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#9 |
Eternal Patrol
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JoneSoft Generic Mod Enabler.
http://www.subsim.com/radioroom/down...o=file&id=3951 It's not required at all, but it is a very useful tool for managing mods for any game. It will tell you if a mod is going to conflict with one you already have installed, and it lets you take them back out again with no trouble.
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“Never do anything you can't take back.” —Rocky Russo |
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#10 |
Gefallen Engel U-666
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AND welcome aboard formally Cardus!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#11 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#12 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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As sailor steve said it is not require to load mods but when dealing with multiple mods and profiles it certainly makes it much easier to let GME do it for you.
You can load a set of mods in it then save that profile and then load a second set and save that so after you completed this you can simply load the profile not uninstall every mod and then reinstall the new set manually. |
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