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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Sep 2013
Location: Town of Bozhuriste
Posts: 7
Downloads: 7
Uploads: 0
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silent hunter 4 modiing problems
Hello there sailors! I just registered in this great site, and i need some help now. I try for 2 days now to install the "typhoon class" mod for SH4 and so far i've failed. now when everything got completely mess in my directory i need you explain me slowly and clearly what to do to install it. Cheers.
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#2 |
Stowaway
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you need to use the jsgme utility to install and uninstall mods so it doesn't mess up your game.
find it here: http://www.subsim.com/radioroom/showthread.php?t=156898 next when moving mods into jsgme you need to double check the file path for the mods by opening the folder and you should see a file there called "data", if the data folder isn't there then the folder you see is most likely going to be the actual mod folder that needs to be put in jsgme. it should look like "mod name/ data" and not "mod name/ mod folder/ data" some modders use double folders and some don't so you need to check this. also some mods have different versions to pick from and some have extra add-ons included so never just unzip a mod straight into jsgme, unzip it to your documents or desktop to open it and confirm you are adding the correct folder to jsgme. welcome to subsim good luck and happy hunting |
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#3 |
Swabbie
![]() Join Date: Sep 2013
Location: Town of Bozhuriste
Posts: 7
Downloads: 7
Uploads: 0
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sorry but i dont get it. the mod contains this main folders: backup, backup(2) and a folder data (the one i should put in documents?) and i dont know how to name the folder in documents. does it matter how?
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#4 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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JSGME subsim download link Welcome aboard, Torpedo97. |
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#5 |
Lady Mariner
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#6 |
Swabbie
![]() Join Date: Sep 2013
Location: Town of Bozhuriste
Posts: 7
Downloads: 7
Uploads: 0
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Don't know how to thank you guys! This all helped me very much.
Oh goddamit.... now another problem. when i start the game, it loads to the end and then some message windows pop up saying i have missing files or some files arent found. what should i do now? Last edited by Torpedo97; 09-19-13 at 12:41 PM. Reason: New Problem |
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#7 | ||
Admiral
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The problem with the JSGME download found in the "Utilities" section of the SubSim "Downloads" for SH4 is just what Webster talks about with some mods.......they have too many folders "in-play" before you get to the app/mod itself.
JonesSoft (the creator of its Generic Mod Enabler) stopped all work on the app, plus closed its original site for the download. Sailor Steve put a copy of the last version of JSGME on SubSims "Downloads" menu (since it's one of the most important apps to use for modding) yet it has too many folders in its make-up to simply "extract" from compression and have the right files placed where they should (in the main "Silent Hunter Wolves of the Pacific" game folder). Either SS should change his download of the app, or you should know in advance to "extract" JSGME to your desktop......then copy/paste the specific folders/files directly to the game's "Main" folder. The four JSGME folders/files that need to be placed into your "main" game folder are circled below: ![]() ================ Quote:
The "cure" is to check your main game files with JSGME's handy "Task..." menu (found in the center of the app) and have it "Compare Snapshot" to check for differences/deletions of your main game files. Two things are against you though. One is you need to take a "Snapshot" of your main game files BEFORE ever adding your first mod. You actually should take the "Snapshot" just after a clean install of the game, and adding JSGME to the clean install. Any other "Snapshot" taken could show altered files in the snapshot.....you want a clean unaltered copy of your game files for the original snapshot. Second, if you have hand altered your game files, then you don't have original game files to take a "Snapshot" of. Adding JSGME to an already modded game will cause it to have trouble (believe me, JSGME has trouble keeping its own changes straight....that's why there's a "SnapShot" function with JSGME in the first place......there's going to be files corrupted if you mod a lot and interchange things, even with JSGME). Doing it yourself (by hand) is probably the issue. My advice is to do a clean reinstall of the game (follow most of the instructions found here), add JSGME to the game folder as instructed, then have the "Snapshot" taken for future use when you wish to check for game corruption.
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Last edited by CapnScurvy; 09-20-13 at 08:24 AM. |
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