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#1 |
Ensign
![]() Join Date: Jul 2013
Location: Chicago-ish, USA
Posts: 223
Downloads: 14
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I had something bad happen on my 3rd Narwhal patrol, but pretty cool from a game mechanics point of view. I was waiting in Convoy College when a lone ship ran through at 12 knots.
I fired 4 torps fast from open tubes, the first 3 on the same mark so they were running about 15-20 feet behind each other and probably within 5 feet of the same track. The first torpedo had a premature detonation, and as the trailing 2 reached the zone of disturbed water they detonated too! I didn't realize the water modeling was so accurate as that. The 4th was skewed about 100 feet further back along the Maru's hull, thus having a clean run in, and exploded below the keel to break the ship in half. |
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#2 | |
Navy Seal
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#3 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Yup. |
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#4 |
XO
![]() Join Date: Jul 2009
Location: Preston, Lancs, UK
Posts: 418
Downloads: 137
Uploads: 0
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Nothing to do with prematures, but firing on the surface in heavy seas, I had a torpedo that left the boat airborne. it took me a moment to realise what the splashing sound was - I thought that was nice attention to detail.
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#5 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I was going to say that has never happened to me, but, even if it did, I would likely be none the wiser. |
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