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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Seaman
![]() Join Date: Jul 2013
Posts: 34
Downloads: 8
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I'm stuck at a point trying to figure out how to manually fix a compartments
issue I'm having & can't seem to fix. in the submarine\ship.upc file within the ships folder I am trying to fix the (Engines Compartment) it clearly is set to 21 crew slots as you see here: Code:
[UserPlayerUnit 1.Compartment 2] CompartmentType= 1 StatusActive= Yes ID= GatoEnginesRoom NameDisplayable= Engine Room Type=NULL FunctionalType= PropulsionRoom MechanicalCoef= 0.6 ;0..1 ElectricsCoef= 0.4 ;0..1 GunsCoef= 0 ;0..1 WatchmanCoef= 0 ;0..1 WatchStandingCoef= 0.02 MaintenanceCoef= 0.019 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=3 CrewMembersSlots= 21 EffciencyDenominator=8 EffciencyDenominatorBS=16 Hitpoints=200 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 201 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1 so it "should be" working showing no more then 7 across per row in game. and yet as you can clearly see in the image below there are 8 in each row (24 crewslots all together) overlaying into the control room. too many crewslots screeny http://i40.tinypic.com/105a3uu.jpg is there perhaps some other file overwriting these with nerfed settings? Any Help is appreciated as always. Last edited by iyiskipper; 08-04-13 at 07:32 AM. |
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