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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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New players sometimes ask us old sea dogs what mods they should add. Maybe there could be a thread where people could show what a modded SH3 can look like.
Here's my mod soup that I finally brewed ready after some weeks of adding mods and editing menu, txt and cfg files. The base system is SH3 + NYGM supermod + H.sie's hardcode fixes. Most of the rest you can see on the screenshots below: ![]() The boat ![]() Bridge ![]() Bridge ![]() Bridge ![]() UZO ![]() periscope ![]() Recmanual + ships ![]() F2 ![]() navigation map ![]() navigation map ![]() navigation map ![]() F6 ![]() orders page ![]() orders page ![]() radio ![]() moonlit night ![]() underwater ![]() environment Don't forget sounds too! KB's Diesel sound and Guns are essential mood enhancers ![]() I hope that other players show their boats as well - that would help in deciding what to try adding next ![]()
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#2 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
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Your setup is eerily similar to my own.
I'm in definite need to add in the moonlight mod though. That looks great! T |
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#3 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
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Thank you!
What I find enormously helpful is that you have illustrated your soup with screenshots. Thank you for your efforts!
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#4 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
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Hey sublynx,
I'We both use MEP 4.2 and I'm looking to add the moon light mod to my setup. Did you adjust any of the settings to either mod? T |
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#5 |
Lucky Jack
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Is that my U-Boat skin?
![]() Looks like one of mind. ![]()
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#6 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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sublynx could you please put up the link for 'KB's Diesel sound and Guns'
and the MEP4.2. I cant find them any where. many thanks flag
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#7 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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@flag4:
You can find 'em here: Guns: http://www.subsim.com/radioroom/down...o=file&id=3446 Kristen's Diesel Sound: http://www.subsim.com/radioroom/show...=197251&page=2 MEP: http://www.subsim.com/radioroom/show...204929&page=12 @STEED: Yes the skin is yours ![]() ![]() @Tupolev: I changed the MEP4.2 a little bit, as described by Makman94 in his thread. The Moonlight mod is as it is, no changes. I have a sneaking suspicion though, that the mod affects the light level during nights in a way that makes it easier for the enemy to detect me. I might change their sensors or the moonlight mod if I find that to be true. So far I've resisted the temptation to make moonlight test runs with the Mission editor ![]()
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#8 | |
Lucky Jack
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Quote:
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#9 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
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Thanks sublynx!
I may try to play around with the settings myself. I really like Manos environment the way it is though, so I may just play a bit and see what happens. One more question. Which mod are you using that gives such good smoke for the steamers? I notice that the smoke from the cargo is different from the tramp steamer in pick #2. It looks good. Is that the particles file from MFM? T |
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#10 | |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
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__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#11 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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@ sublynx
many thanks. love your mod set up. is it possible with MaguiF to have auto torpedo solution?
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#12 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
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Not sure about auto solutions but I know he supplied an addon to use Weapon Officer solutions.
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#13 |
Helmsman
![]() Join Date: Oct 2012
Location: Istanbul, Turkey
Posts: 102
Downloads: 48
Uploads: 0
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Tupolev, can you upload your mods too ? I am interested to find out which mods you are running.
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"Though I'm past 240 meters, I'm feeling very still and I think my u-boot knows which way to go ..." |
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#14 | |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
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__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#15 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
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@Aras: Sure thing. It won't look as impressive as sublynx's though!
Some of those (SoundMods, MaGui JFO Fix, My Files Mods) are combinations of mods to make re-installation easier. My sound mod contains: No Jawhol Derzeitige Tiefe Scri_-Tikigod-_repeated _orders No crew cheer/Impact Jawhol I also have permanently installed: Foam OLC's Modified Searchlight Beams Torpedo_damage_final WB's Extra FW-200 flights Dertien No Rank On Crew My Files Mods are tweaks to the basic.cfg to remove all preloaded external torpedoes (I want the option to sail with external torpedo reloads or not) and change my starting rank to Oberleutnant (more realistic IMHO). I play with GWX and SH3 Commander. T |
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