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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2011
Posts: 13
Downloads: 44
Uploads: 0
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So im using sobers list and have everything working and stable,
Now given how much harder the game has become, (This is awesome btw) im trying to do the 4 baring(sp?) fix however when I try and move the compass plots they wont move, Now either 1. I am not very smart and am doing something wrong at the nav map. (very likely) or 2 im missing some mod or setting that allows me to move the drawn figures. (possible) or lastly sobers list makes it so I would have to use parallel rulers to accually calculate using the 4 bearing however these are not implemented in game (Highly unlikely however if someone could implement parallel rullers that would make the 4 baring method significantly easier to use). Any how any input would be greatly appreciated im tired of dying lol |
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#2 |
Ace of the deep .
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check these out
http://www.subsim.com/radioroom/showthread.php?t=181538 |
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#3 |
Swabbie
![]() Join Date: Dec 2011
Posts: 13
Downloads: 44
Uploads: 0
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Yeah I have watch those although honestly I just used my notes from DW for the 4 bearing and the moving ship calculations.
apparently the game allows you to make drawings but not move them when paused. on another note I have no ship identification book although I do have a generic chart is this accurate or did I miss a chart mod ? list of mods is below and should match your current list as I used your GPS and also mps file. Generic Mod Enabler - v2.6.0.157 [D:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags sobers game loading tips V5 SH5 DBM Background Video SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers water splash anim SH5 sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers waves mod V12 27032013 sobers more trees SH5 sobers see thru wake fix SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 FX_Update_0_0_21_ByTheDarkWraith FX Update torpedoes (modified for torpedoes failure patches) AI_sub_crew_1_0_2_TheDarkWraith NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_4_2_Real_Navigation NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha Sjizzle's - Charts for NewUIs TDC ByTheDarkWraith 27.05.2013 Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 sobers_realistic_underwater_FX2 Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (english version) sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two OPEN HORIZONS II_full v2.2 Sobers Terrain fix for OH2 V2.2 RPM Hydrophone merchants 2.1 -for OHII full v2.2- Expanded Navies by Cybermat47 v.1.0.01 smaller flags for Warships 1_0b sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 MadMaxs_SH5_Subdiesel (mono) v2 sobers hud sounds V1 SH5 sobers no footstep sound mod sobers DOF V6 SH5 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm Warfox deck crew always whispering SH5 German Version gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement ModLR sobers bad weather deck gun V5 SH5 thanks a bundle for the reply and all the hard work you and the community have put in. reminds me of the old SC modding/bf2 moding I was a part of. |
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#4 | |
Navy Seal
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#5 |
Swabbie
![]() Join Date: Dec 2011
Posts: 13
Downloads: 44
Uploads: 0
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Thanks for all the suggestions I was just being retarded and didn't realize that while you can draw figures paused for some reason it wont allow them to be moved when paused
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