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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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I am scratching my head over this one.
What happened to my mission editor/ Mission Builder, or, even better, how do i get it back? only in the corner does the map show. anything placed ion the map will appear a, several centimeters misaligned, on the 10 O'clock position rightclicking in one spot will open the dropdown menues okay - but also misaligned. result: nothing can be placed accurately on the map - critical when attempting to add objects and harbor patrols. GWX3 (+su skins, super turms, a few GWX standard mods that should not cause trouble)+ Fullscreen mod set to 1920x1200 when the fullscreen mod is disabled (SP2 res fix uninstall) the result is the same... removing the resoulution fix altogether, same thing. removing manual 1920x1200 entries in main.cfg (setting back to 1024x768!) same thing... i don't have a stock install ATM... anyone seen this and know how to get the useage of the MB back?
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
|
![]()
never mind... my screwup.
Izz back to normal. didnt remove the hires fix PROPERLY it seems. *no comment* :-/
__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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