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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
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Draw distance or LOD broblem ? Any way to mod for better?
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#2 |
Medic
![]() Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
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Can some one make some test of drawning distances ? maybe i have corrupted install or some kind mod broblem
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#3 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Hi Haukka81,
this is not only your problem. It is a well known flaw of the game. Fixing it could be theorically possible, but it would require to fine tune a bunch of game parameters (located in several files) relating to render distances, fog density, sensors ranges, etc. Several modders attempted to do it, but to no avail ![]() |
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#4 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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#5 | |
Medic
![]() Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
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I really hope that some one can fix this, or least tune ai super vision down bit so they cant see so far away. ![]() This is very bad bug in game. Ubi's dev's must be blind for bug's ![]() |
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#6 |
Ace of the deep .
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Have a look at Silent Hunter 5\data\Cfg\Sensors and play around with the values . Adjust with notepad . Use a single mission and while playing adjust a parameter and then exit out of the mission and then start the mission again . The parameter should change on next mission load . Visual Aspect
I dont know nothin about anything but has it got something to do with the number of pixels per distance of an object or something ? Try this Visual aspect=1.125 Last edited by THE_MASK; 07-30-12 at 05:28 AM. |
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#7 |
Medic
![]() Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
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Thanks but what settings you use ? Im too noob to start modding
![]() Thanks for help anyway ![]() |
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