SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-12-12, 01:51 PM   #1
Phoenix3000
Weps
 
Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
Default Water/Sea mods for NYGM?

Hi everyone,

I've been playing NYGM for the last few weeks but I do miss the water features from GWX, namely the limber holes with streaming water for example. Are there any tried and tested mods for NYGM that offer this graphical add-on?

Also, I see there is a 'SH5 water for GWX' mod (or similarly named), is there an equivalent for NYGM too - or one that you would recommend?

Finally, if these mods do indeed exist, what order should they be installed?

Cheers all!

Px3000
__________________
Can you help? : http://www.WSPA.org.uk
Phoenix3000 is offline   Reply With Quote
Old 06-12-12, 02:11 PM   #2
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by Phoenix3000 View Post
I've been playing NYGM for the last few weeks but I do miss the water features from GWX, namely the limber holes with streaming water for example. Are there any tried and tested mods for NYGM that offer this graphical add-on?
You're misremembering. The Water Streams mod is not part of GWX. It's a separate mod.
http://www.subsim.com/radioroom/down...o=file&id=1538

Quote:
Also, I see there is a 'SH5 water for GWX' mod (or similarly named), is there an equivalent for NYGM too - or one that you would recommend?
Not that I know of, but there are other good environmental mods out there.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 06-12-12, 02:13 PM   #3
drakkhen20
Seasoned Skipper
 
Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
Default

dude i would use M.E.P v3 for your environment and Waterstream+Exhaust Combi V2.3 for GWX3 it says its for GWX but i use it with LSH3 5.1, just apply them seperatly and make sure they dont cause CTDs but i dont see it doing that. i use that one cuz the smoke looks really good and the streams look good as well and they arent for just one uboat either its for all. i use
MEPS cause for SH3 imo is the best and hes coming out with a newer version too that looks even better. i used to be a diehard GWX player but thats the two mods i recommend. goodluck.
drakkhen20 is offline   Reply With Quote
Old 06-12-12, 02:22 PM   #4
Phoenix3000
Weps
 
Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
Default

Thanks for the quick replies guys!

@Sailor Steve - Yes its been a while, I had no idea that was separate. I'm downloading it as I type.

@drakkhen20 - Thanks for the tip re. MEP v3. I'll uninstall a lot of the additional NYGM files and take it 'back to basics' and try the mod - hopefully it won't CTD.

I always used to play GWX Gold but I now like a lot of the NYGM features, however I do miss some of the eye candy so I'm sure these mods will help.

Cheers guys!

Px3000
__________________
Can you help? : http://www.WSPA.org.uk
Phoenix3000 is offline   Reply With Quote
Old 06-13-12, 10:02 AM   #5
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Be aware that different environment mods will indirectly affect the NYGM visual sensors settings. This is due to the different ambient light, which the game takes into account ...

Manos therefore developed a special sensors pack for his mod, so that when used with GWX the results are still good. BUt I don't think there is a pack for NYGM.

That said, indirectly affecting does not equate to screwing up; it could actually still work well ---> there's just no guarantee of it. So if I was you, I would simply try it with the caveat that you *might* get weird results under certain conditions (f.e. too easy to attack surfaced at night, or whatever). If you like it, then keep it
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 06-13-12, 12:35 PM   #6
drakkhen20
Seasoned Skipper
 
Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
Default

i do believe that the MEPs does include those fix Files for each of the big "super" mods... well i just checked it and the only fixes are for GWX and WAC4.1 but i do believe itll work just fine.
drakkhen20 is offline   Reply With Quote
Old 06-26-12, 06:45 PM   #7
Capt. Morgan
Commander
 
Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
Uploads: 0
Default

Quote:
Originally Posted by Hitman View Post
... BUt I don't think there is a pack for NYGM....
Makman94 has visual sensors compatibility patches available for the Manos environment with NYGM (they're on his download page for M.E.P - his environments work very well with NYGM).
__________________
There are no great men, only great challenges that
ordinary men are forced by circumstances to meet.
-- Admiral William Halsey


Last edited by Capt. Morgan; 06-26-12 at 07:15 PM.
Capt. Morgan is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:51 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.