![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: May 2006
Posts: 28
Downloads: 123
Uploads: 0
|
![]()
Is there a written guide anywhere on using the RAOFB? I've seen the vid tutorials and watched them a couple times, but I learn things so much better in written form. I get to watching the visuals and the words start to go in one ear and right out the other
![]() |
![]() |
![]() |
![]() |
#2 |
Sonar Guy
![]() Join Date: Sep 2010
Location: Switzerland
Posts: 388
Downloads: 86
Uploads: 0
|
![]()
Trevally did a step-by-step tutorial where you click as per instructions on the screen : http://www.subsim.com/radioroom/showthread.php?t=177725
You will need TDW's UI Mod for this (In case that you are referring to the attack disc, there is a .pdf manual in the UI Mod)
__________________
Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
![]() |
![]() |
![]() |
#3 |
Watch
![]() Join Date: May 2006
Posts: 28
Downloads: 123
Uploads: 0
|
![]()
Thanks! I'll give it a shot. BTW, is the RAOFB tool a historically accurate device?
|
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
|
![]()
The angle solver is. The back side is a circular sliderule and has been around since the 1600's.
The circular sliderule was located, as fitted, around the periscope lens, is accurate (as determined by screen resolution).
__________________
[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell Last edited by don1reed; 06-08-12 at 01:52 PM. |
![]() |
![]() |
![]() |
#5 |
Watch
![]() Join Date: May 2006
Posts: 28
Downloads: 123
Uploads: 0
|
![]()
So WWII subs did have the circular slide rule around the periscopes. Thanks.
|
![]() |
![]() |
![]() |
#6 | |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]() Quote:
There is the RAOBF which goes around the periscope view, used for determining range, aob, or ships length and height if you start from the opposite side of the problem. There is the attack disk (angriffscheibe) used to flip rapidly between determined aob and target course There is the speed omnimeter slide rule which is used for many calculations, but primarily for calculating interception angles between sub and target, but also can be used for finding torpedo lead angles and many other things too. The RAOBF is a copy of a ww1 tool that was fitted to the eyepiece of ww1 and early ww2 periscopes. Later in ww2, the German periscope changed to an advanced binocular design with a chair for the viewer to sit on. The binocular design did not have the ww1 era split-prism. That had to be abandoned to enable the binocular effect which was considered by all to be far advantageous to the split-prism. But on a computer screen we cannot yet create true binocular vision, so it is advantageous to us to stick with the ww1 and early ww2 (and the us style) model of split prism with RAOBF. The attack disk was a historical tool clearly of ww1 or earlier ancestry the speed omnimeter is just a slide rule. the particular design is derived from the back side of the USN equivalent of the attack disk, the Is-Was, or Submarine Attack Course Finder. It is not derived from any known slide rule of the KM, but it is clear that the Germans knew all about slide rule technology since they were invented in the 1600s. The KM, like other navies' undoubtedly had a whole range of sliderules for solving all mathematical problems pertinent to being a submarine at sea.
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
|
![]() |
![]() |
![]() |
#7 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]()
a fellow called klh wrote a superb manual to using these disks on this thread here
http://www.subsim.com/radioroom/showthread.php?t=126824 but the living link is available here http://www.subsim.com/radioroom/show...1&postcount=72
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
![]() |
![]() |
![]() |
#8 | ||
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
|
![]() Quote:
Quote:
Thanks |
||
![]() |
![]() |
![]() |
#9 | |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]() Quote:
![]() multiple UIs by dark wraith may have it, i don't know
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
|
![]() |
![]() |
![]() |
#10 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#11 |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
|
![]()
Thanks joegrundman,
I thought your reference to a "speed omnimeter slide rule" might be refering to something other than just the back side of the German attack disc. Now I realize that that is what you were refering to. |
![]() |
![]() |
![]() |
#12 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]()
yes, that is it! Alles klar, i hope
![]()
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|