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Old 11-18-11, 04:13 PM   #1
Paajtor
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Join Date: Apr 2005
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Default where is the hydrophone device-sound file located?

I'm not sure which mod introduces the device-sound for the hydrophone...was it in stock SH5 as well? I never tried stock.

You know, when you rotate the device yourself, you can hear it making some noise untill it eventually stops, and becomes quiet.
But even a tiny movement of the needle, triggers the entire sound-sequence, over and over again.
It starts to annoy me a little, certainly when I move the needle bit by bit.

I realize it's realistic, to hear that noise, since the hydrophone is build to hear as much as possible. :P
But I would like to either make the sound-sequence shorter...or decrease it's volume (probably both).
I've tried to locate the sound-file, but can't find it.

Who can help me?
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Old 11-18-11, 04:23 PM   #2
THE_MASK
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Is this with the electric engines turned off ?
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Old 11-18-11, 04:34 PM   #3
Paajtor
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uhm yes....hanging dead silent in the water @ 20m or so.
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Old 11-18-11, 09:00 PM   #4
TheBeast
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Is it the same sound that you hear when rotating Periscope or is it Ambient Hydrophone sound?
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Old 11-19-11, 05:39 AM   #5
Paajtor
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No, it's neither the scope-rotating that I hear, nor the ambient hydrophone sound.
If I have the time later today, I'll record a short youtube-clip, and post it here.
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Old 11-19-11, 05:12 PM   #6
Paajtor
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hmm, I'm sorry....just tried to capture a video, but the one clip that actually played-back on my PC, had no sound (I used Fraps, and enabled sound-recording).

Well, here's my mod-soup:

Generic Mod Enabler - v2.6.0.157
[D:\program files\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith
NewUIs_TDC_6_8_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_8_0_jimimadrids_map_tools
NewUIs_TDC_6_8_0_New_radio_messages_German
NewUIs_TDC_6_8_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_8_0_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_6_8_0_WWIIInterface_by_naights
nVidia missing lights
Trevally Harbour & Kiel Canal Pilot v2.8
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
Accurate German Flags
sobers 3D deck spray mod V7
R.E.M_by_Xrundel_TheBeast_1.2
Detailed Caustics 1.0
sobers & stoianm base fog mechanics V16 SH5
sobers real trees
SteelViking's Sky Banding Mod
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_Aircraft_Spotting_At_Depth
IRAI_0_0_30_No_hydrophone_on_surface
OPEN HORIZONS II_full v1.5
OHII Higher Tonnage Objectives for v1.5
OH II Minefield map
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode
Stormys DBSM SH5 v1.3 optional NavMap babelling
VIIC41 - Start with in beginning of campaign for OHII
stoianm upgrade available mod
OHII v1.5 Patch1
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Last edited by Paajtor; 11-21-11 at 05:29 PM.
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