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![]() Join Date: Nov 2009
Location: San Antonio, TX
Posts: 30
Downloads: 77
Uploads: 0
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This will be my main post for my mod list questions since I will inevitably be revising my list constantly till i'm happy with it. (Sorry ahead of time, I dont mean to be annoying and I DO search for my questions on the forums/google first and will direct specific mod questions to their respective threads)
With so many mods out there i'm struggling to find my "sweet spot" when it comes to which mods to use. I have downloaded tons of mods and am getting really confused as to which order to put them all in. I'm looking to eventually (once I've learned the ropes) to become as realistic as possible, but for now my main concern is getting these current mods in order and working. So here is my list of what mods I have (as of now): Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] 20% mines ice dolphines v2 OHII 50% reduced port ships from OH II full Accurate German Flags AirTorpedoes AntiLag101 Capthelms SH5 Audio Mod Carotio_IntercontinentalRadioPack Cerberus62 Historical Ship Equipment 1.3 Church's Compass Dials Mod v2.2 - Option Two Critical hits 1.1 Torpedos Critical hits v 1.2 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Basemod (light) V2.1 Dynamic Environment SH5 Basemod (normal ) V2.1 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 Dynamic Environment SH5 Sounds V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Undersea (tropical) V2.1 Dynamic Environment SH5 Waves (hurricane version) V2.1 Dynamic Environment SH5 Waves (normal version) V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment Undersea (mediterranean) V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environmental SH5 Shallow Waters V2.1 Dynamic Environmental SH5 Vivid Colors V2.1 Enhanced Ship Recon Manual V2.10 Equipment_Upgrades_Fix_1_2_byTheBeast FX_Update_0_0_19_ByTheDarkWraith German U-Boat Crew Language Pack German U-Boat Hydrophone SFX Grossdeutscher Rundfunk ImprovedWaves_Improved Pitch&Roll IO_StrategicMap_4_5_for_TDWv680 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting Krauters Automated Scripts (v5_0_0 compatible) Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM Lite Campaign LC 1.2 Magnum_Opus_0_0_1 Manos Scopes-patch for 16x9 MCCD_1.04_MFCM_1.2.1_compatible MFCM 1.2.1 OPTIONAL crash_dive workaround MightyFine Crew Mod 1.2.1 Stock faces MightyFine Less Annoying Footsteps 1.0 MO_Chart Colour Scheme 1 MO_Chart Colour Scheme 2 MO_Chart Colour Scheme 3 MO_Chart Colour Scheme 4 More_crew_commands_dialog_v1.04 NDB,NDH OM#1 - No Dialog Indicator NewUIs_TDC_6_8_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_6_8_0_ByTheDarkWraith NewUIs_TDC_6_8_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_6_8_0_ERM_Reaper7_NightVision NewUIs_TDC_6_8_0_ERM_Reaper7_NightVision_Black_Ski n NewUIs_TDC_6_8_0_jimimadrids_map_tools NewUIs_TDC_6_8_0_New_radio_messages_German NewUIs_TDC_6_8_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_6_8_0_Real_Navigation NewUIs_TDC_6_8_0_WWIIInterface_by_naights No Damn Bubbles, No Damn Halo Mod No Logo Intro Menu_Animation v. 01.00 by AvM nVidia missing lights OH II Campaign Radio Messages v4 OH II Minefield map OH II remove reduce ported ships mines etc v4 open folder OHII v1.4 Patch2 Full OPEN HORIZONS II_full v1.4 OPEN HORIZONS II_Light v2 Original map colors Patrol Routine Scripts v. 01.00 by AvM Patrol Routine Scripts v. 01.02 by AvM R.E.M_by_Xrundel_TheBeast_1.2 Real Environment - Revision_3 Remove Steelvikings shadow mod SAS special abilities simplified V1 (MCCD) SH5 SAS special abilities simplified V1 SH5 Shadow Improvement Mod sobers 3D deck spray mod V7 sobers chimney smoke V2 sobers green crew training V3 SH5 sobers see thru wake fix sobers smaller water drops V4 sobers_realistic_underwater_FX2 Speech fixes and additions (english/german versions) SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.1 Patch Stormy_options_files_for_new_UIs_6.8.0_using_SDBSM Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional No Magic Skills mod german dialogs Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 optional TDW UI 6.3.7 options file Sub_Exhaust_1_0_5_byTheDarkWraith SUB_hyd_fix_SH5 SubFlags_0_0_8_byTheDarkWraith TDW Mines TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4) TDW_No_Aircraft_Spotting_At_Depth_1_1_0 TDW_No_Color_Dashed_Contact_Line_1_1_0 TDW_No_Contact_Colors_1_1_0 TDW_No_contact_shapes_or_colors_1_1_0 TDW_No_contact_shapes_or_colors_dashed_contact_lin e_1_1_0 TDW_No_contact_shapes_or_colors_no_contact_line_1_ 1_0 TDW_No_Contact_Tails_1_1_0 TDW_No_Hydrophone_On_Surface_1_1_0 TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0 TDW_Sub_Warship_Merchant_Same_Shape_1_1_0 TDW_Waypoint_Contacts_No_Color_1_1_0 TDW_Waypoint_Contacts_No_Symbols_1_1_0 TDW_Waypoint_Contacts_No_Tails_1_1_0 TDW_Waypoint_Contacts_Same_Shape_1_1_0 TDW_Waypoint_Contacts_Same_Shape_No_Color_1_1_0 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.8 Trevally TDC Help v2 Trevally Tutorial - All v0.2(for OHIIv1.3) U-Boat Ballast Tanks SFX Uboat_Snorkel_1_1_0_by_TheDarkWraith Uboat_Snorkel_1_1_0_No_Exhaust_Smoke_TheDarkWraith Ui-Boat V4.14 Unterseeboot II SFX Wasserbomben SFX Window_Lights_Redone_V1 Last edited by Khelven; 11-02-11 at 08:49 PM. Reason: Changing Questions and lists |
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