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Old 05-18-11, 05:03 AM   #1
raoul01
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Default Dutch manual Tdc

Hello,

i would like to learn manual tdc but the only problem is that i m not good at english sow my question does somebody have dutch manual tdc tutorial or something?

greets.
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Old 05-18-11, 06:18 AM   #2
magic452
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Welcome to the boat mate

Your English looks pretty good to me.

You might try posting in this link.
http://www.subsim.com/radioroom/forumdisplay.php?f=253

If you don't have any luck come back here and we will see what we can do.
When you post give the name of the game you play, SH4 v1.4 or SH 4 V1.5 with Uboats. Also give any mods you are running. TMO or RFB, etc.

Magic
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Old 05-18-11, 09:18 AM   #3
Daniel Prates
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Quote:
Originally Posted by raoul01 View Post
the only problem is that i m not good at english
greets.
Are you kidding? Poor english is mandatory for sailors.

Arrrrr, me sweeties? There'be dutch mateys on the deck, captn'!

Welcome aboard.

Last edited by Daniel Prates; 05-18-11 at 09:49 AM.
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Old 05-19-11, 04:09 AM   #4
raoul01
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Ty magic,

I play now sh4 1.4 patch with out any mods like TMO or RFB.
TMO means trigger maru Overhaul right?
I could'nt find it for 1.4 patch and i dont know what it does.

But thank you magic.
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Old 05-19-11, 04:39 PM   #5
magic452
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Once you get into the game you will no doubt want to upgrade to V1.5
The new TMO 2.1 mod is for V1.5. So is RFB.

There is a 1.4 TMO available but I don't know where it is anymore.

Good luck and good hunting.

Magic
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Old 05-20-11, 01:26 AM   #6
raoul01
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oke ty.
you need to pay for 1.5 right?
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Old 05-20-11, 04:44 PM   #7
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Yes but it is very much worth the extra cost.

Magic
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Old 05-23-11, 09:17 AM   #8
Daniel Prates
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Quote:
Originally Posted by magic452 View Post
Yes but it is very much worth the extra cost.

Magic
I second this remark. Even un-modded, 'u-boat missions' is a great refreshment.
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Old 05-24-11, 09:19 AM   #9
raoul01
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where xan you buy it?
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Old 05-24-11, 10:26 AM   #10
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I particularly like gamers gate.
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Old 06-07-11, 02:22 AM   #11
raoul01
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but i still don't have a tdc tutorial(Dutch) and they dont help me on the forum.
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Old 06-07-11, 09:58 AM   #12
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Ok, let's try this in small steps.

FIRST: does it absolutely have to be in dutch? There is a simple tutorial in youtube, that, although in english, basically shows the essential in manual targeting with images and is very easy to understand (I suppose, in all languages since it is very visual). It uses the 'torpedo attack' mission on 'submarine school', so you can try it yourself step by step.

Here. Watch it....



... and then comment if it was any help.

You should have no problem. Although here in the forum there are lots of different methods (which are usually for most extreme situations, like shooting from very far etc), the basic procedure is this:

1 - Turn on the position keeper (red button on lower right).

2 - identify your target. Click on the 'ok' button in the recognition manual.

3 - It's mast will be informed directly to the TDC when you do it. Click the 'stadimeter' button.

4 - A doubled image of the ship will appear in the periscope. Match the top mast of the clear (stoped) image, with the bottom of the movable image. THis will send height to the TDC.

5 - Go to Angle of the Bow (AOB) dial and direct the target in the same interception angle that it is. In the sample mission it is exactelly 90 degrees to the right.

6 - Go back again to the stadimeter and take a second distance measurement.

7 - Go the the last dial on the TDC input interface, which assesses speed. Click on the 'estimate' button. If you had taken two distance measurements, and an angle on the bow esitmate, this last resource calculates the speed of the target. In the scenario it is 9 knots.

8 - Remember, everytime you take an estimate, you have to click the red button - "send data to TDC".

That's it. The torpedo will be automaticaly guided to the targed if you did things right. Just practice until you get it right.
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Old 06-07-11, 05:46 PM   #13
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Well let's see what we can do. Daniel Prates give some good advice above but we need to know a few things.

Are you playing stock SH4 V1.4? I assume you are.
Next are you playing with "Map Contacts" on or off?
This makes a big difference in how we can help you.
Have you played SH3?

Do you have Radar on your boat, makes things much easier if you do.

The Torpedo Training Mission is not all that good for learning how to do manual targeting because you are too close to the target to start with.
A much better way is to start one of the War Patrols such as Cloak and Dagger. This gives you a boat with radar and 10 good torpedoes.

Do not worry about the mission, all you want to do is find a good target to work with. Plot a course up the Makassar Strait, through the Celebes and Sulu Seas and up to Manila in the Philippines and towards the Luzon Strait.
You are sure to find a single ship there or along the way. When you do save the game as soon as you get a target. You can reload the save and get some manual targeting practice.

As soon as you see a radar target watch it for a few seconds and you will see it jump forward, as soon as it does mark an X on the target and start the stop watch wait 3 minutes (for English) or 3 minutes and 15 seconds for metric. Measure the distance between the Xs and that distance is the target speed. 500 yards or meters = 5 knots 1000 yards or meters = 10 knots. etc. Do this three times and you will have a very accurate speed.
Extent the line from all the Xs and this will give you the target course as well.

You can than plot a course for your boat to intercept the target course and get into a good firing position about 1,000 yards or meters off the target course and about 90° to it's course. This will make firing the torpedoes much easier.

You already have a good target speed and using the protractor tool can find the AoB or you can estimate it off the map and correct AoB as the target comes closer.

You can see all this in the video that Danial Pirates linked to.

First turn on the Position Keeper PK, that is the red button at the bottom of the left set of dials. This will keep updating the firing solution as you input data.

To set speed turn the speed dial to the speed you got from your earlier measurements and click the send to TDC button, the red triangle at the top of the dial. The speed will show up on the left dials.

AoB is the angle off the bow of the target as it would see your boat.
Just turn the AoB dial till it looks like what you see in the periscope. Click the red triangle at the top to send to the TDC. You will see the ship symbol in the upper left dial turn and it will look like the ship in the right AoB dial. It does not have to be perfect just close at this time.

Once the target is close enough to see clearly you must identify it and find it in the recognition manual. Click the bar where it says Japan and it will say Merchants if that is what you are shooting. Find the right ship and click the check mark. This sends the mast height to the Steadimeter.
Go to the range dial and click the little round button to turn on the Steadimeter. Bring it down until the water line of the top ship just touches the top of the mast of the lower ship. This will give you range and bearing to the target. Send this to the TDC, the red triangle, click this twice and you will see the dials on the left move showing the firing solution.

Go to the attack map and you will see the firing solution there. The white X is the torpedo impact point if you fired now. the X should be on or very close to the target ship symbol and stay there over time. If it is not you need to correct some of the data you used.

Manual targeting is not really that hard but it looks like it is at first.
It should not take you long to learn how to do it.

Hope all this helps and if it does not than post any problems you are having and someone will try to help.

Magic
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Old 06-10-11, 06:20 AM   #14
raoul01
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thank you daniel and magic,

i will try when i can because at this moment i dont have a pc to try it on( i use my wii to type this)

magic:
i only have sh4 1.4
and i need to look in sh4 for map contact on/of,
and i havent play sh3
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Old 06-10-11, 03:31 PM   #15
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