![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
|
![]()
Here's a challenge for all modders. Can this be done?
"We went back down to wet the scope, now hopelessly fogged, and Caverly called the bearings of the freighter's propellers as she closed. Both the surface mist and the fogging of the periscopes had resulted from the very cold water and the moist summer air here in the northern Yellow Sea." from Clear The Bridge by Richard H. O'Kane This would be "cool" to have in game.
__________________
Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
![]() |
![]() |
![]() |
#2 |
Navy Dude
![]() Join Date: Jan 2006
Location: Made in Vermont
Posts: 178
Downloads: 137
Uploads: 0
|
![]()
That would be a cool idea, I only fear that it would just eventually get in the way.
It would add a new variable to attack plans...kinda like dealing with storms and rough sea. Mike
__________________
I think we lost em...hey whats that pinging sound? |
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
|
![]()
There's also an interesting section on periscope repairs/maintenance and how to minimise the effect of scope fogging, which can possibly lead to a slightly damaged scope fogging more often.
I think the link is on UBoat.net. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|