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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Nov 2010
Location: Stockport.UK.
Posts: 8
Downloads: 12
Uploads: 0
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Hi Aaron!
Like those before me I'd like to just offer my congrats on a fantastic application ![]() It certainly takes me back to my days as a radar plotter in the Royal Navy! ![]() (Some years ago I hasten to add ![]() New to both SH3 and MOBO, I'm trying to get to grips with all the information available and getting downloads to work! (The grey cells aren't as active as they used to be!). Having downloaded the MOBO manual I'm working through it bit by bit. Ideally I'd like to use MOBO as an overlay on SH3, without having to alt/tab or use the document flip button on my mouse. My question therefore is how to get "windowed" in SH3 so I can utilise the transparency settings in MOBO and have it overlaying the SH3 mapscreen?! ![]() Thanks! Steve. |
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#2 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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When you start the game, you should be able to go into the options menu after the title screen and put a check by "windowed mode" (or run in window, or something like that). From that point on, as long as the resolution of the desktop is greater than the resolution selected for the game you should notice it running in a window. If desktop resolution is same as game, it might not look like a window, but it is (just takes up the whole screen). Oh, and you will have to restart the game after making that selection.
Incidentally, I have a wider screen monitor and that's how I like to use it too. Keep MoBo off to the side and just overlay when needed... ![]() Personally, I never served in the military or navy, I just liked the math. But I had some folks help me with it who you might've had radar contact with. |
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#3 |
Swabbie
![]() Join Date: Nov 2010
Location: Stockport.UK.
Posts: 8
Downloads: 12
Uploads: 0
|
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Thanks for the above advice Aaron!
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