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Old 03-16-10, 03:28 PM   #1
lorka42
Planesman
 
Join Date: Jan 2010
Posts: 190
Downloads: 35
Uploads: 5
Default [REL] Unrealistic 88mm Railgun

By request.
Changelog- added guns on crack, for damage, drastically changed speed and range, shoot like a laser weapon. aim a bit higher than you think you need to. changed rpm to approx 240 rpm. might think of changing the green to red on the gun path for easier viewing(I gots old eyes)
...erm ammo storage also raised a bit...

http://www.subsim.com/radioroom/downloads.php?do=file&id=1646

Thanks to NGT for showing my dumb %%% I forgot to include the .sim
jgsme ready or extract to /Silent Hunter 5

Last edited by lorka42; 03-22-10 at 04:55 PM. Reason: Uploaded to Subsim.com
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Old 03-16-10, 03:36 PM   #2
Juliano
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IMA CHARGIN MA LAZOOOORZ!
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Old 03-16-10, 03:44 PM   #3
fideco
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No offense, but it seems to me a really unnecessary and foolish mod
and a total waste of precious time
Cheers
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Old 03-16-10, 03:47 PM   #4
lorka42
Planesman
 
Join Date: Jan 2010
Posts: 190
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Default

Quote:
Originally Posted by fideco View Post
No offense, but it seems to me a really unnecessary and foolish mod
and a total waste of precious time
Cheers
silly rabbit, did you see the VERY FIRST TWO WORDS IN THE THREAD? By request?
Cheers

Last edited by lorka42; 03-18-10 at 09:52 AM.
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Old 03-16-10, 03:53 PM   #5
Task Force
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Join Date: Jul 2008
Location: SPACE!!!!
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Cool mod, glad to see something to make the game fun for a change, realisms good, but sometimes its nice to have abit of fun...
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Task Force industries "Taking control of the world, one mind at a time"
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Old 03-16-10, 03:56 PM   #6
fideco
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Hey Lorka 32, puppet , slow down....
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Old 03-18-10, 08:57 PM   #7
subaru
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sorry I can't see it .....
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Old 03-21-10, 07:45 AM   #8
captainprid
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Join Date: Jul 2007
Location: Blackpool, England
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This is an awesome mod, in very small doses. I had to turn it off after I stood off a carrier group and sunk the lot!!
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Old 03-25-10, 12:25 PM   #9
leffy1962
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Default railgun

Hi all how do i istall it or where should i put the files?
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Old 03-25-10, 01:26 PM   #10
lorka42
Planesman
 
Join Date: Jan 2010
Posts: 190
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extract into /silent hunter 5/MODS folder if using jsgme or extract /data to /silent hunter 5/data and overwrite, if you dont have /data folder backed up, you will be unalbe to remove this mod, I would reocmmend using jsgme.
there are tutorials here on how to use it, look in stickys.
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