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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
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This question is about both stock and modded versions. Is there any point in closing the hatches between compartments when going into action?
I'm wondering if the devs wrote in anything about flooding if the hatches are open. Any modders added or changed existing damage model? That raises a second question, about action stations. What's the difference if you go into battle without the crew at alert?
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#2 | |
The Old Man
![]() Join Date: Mar 2010
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And, I am pretty sure that UHS changes the .zon for the sub(changes in damage model).
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#3 |
Sparky
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Would there be a way of scripting an order that would close all w/t doors on a crash dive?
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#4 |
Seasoned Skipper
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Differnt U Boot Kaptains has differnt philosophies about closing the hatches, keeping them open does severly limit the watertight integrity in some cases but it also limits Damage control parties speed of response, communication if systems are out, etc. a good question for thought.
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#5 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
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#6 |
Ace of the Deep
![]() Join Date: Nov 2009
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Closing the hatches makes no diference to flooding in game. The flooding does not spill into other compartments if the hatches are open.
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