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Old 09-28-10, 08:33 AM   #1
Armistead
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Default What is SH4 still missing.

When SH5 came out, the life of SH4 was in doubt, however, it's actually thrived with recent mods.

The game just gets better, still not the perfect game, but a great game.
What else would you like to see added? I won't mention more ships, because they're working on the new JP traffic mod, ship skins, ect..will be a great mod.

One thing I hate is TF speed. I've seldomed run into a TF that I couldn't overcome, although some do hit 20kts or more. We shouldn't be able to sink capital ships at will because of slow speed. I would love to see TF hit realistic speeds so attacking them would really be a run. I'll never forget chasing the Santa Cruz TF going 19 kts. I was behind it, but with it zigging over about 3 days I finally got around it. The majority of large TF go between 14-17kts...very unrealistic.

Night surface attack ability. Under the right conditions, light fog, no moon or against a black sky, be nice to get within decent attack range..
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Old 09-28-10, 09:30 AM   #2
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TFs operate with fuel efficiency in mind, too and as permitted by their mission/ojective etc. More "variable" TFs (speedwise) sounds OK though...

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Old 09-28-10, 10:08 AM   #3
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DD endurance drops precipitously with speed. Larger ships can steam at higher speeds for longer periods.

In addition, while TFs might have sometimes steamed faster, they would have used complex ZZ patterns, which would have slowed their rate of advance.
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Old 09-28-10, 11:42 AM   #4
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Which is why ship-to-ship refueling was used. Standard cruise speed for all warships in World War Two was 15 knots.
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Old 09-28-10, 11:51 AM   #5
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Yep. Underway replenishment was actually new to the IJN just before the start of the war.
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Old 09-28-10, 12:34 PM   #6
Armistead
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I think it would be better to give them unlimited fuel to mimmick being refueled at sea rather than go at slower speeds. Certainly a better zig pattern would be a nice addition other than the little zig they do when noticed, even then they usually slow down. I like the better zig pattern Duc included with TMO, but still not enough.

In about 90% of the books I've read most capital ships were missed due to speed. You only find a few times where subs were able to do end arounds.
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