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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
Join Date: Oct 2004
Location: Harrisburg, PA
Posts: 304
Downloads: 276
Uploads: 0
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After many years sitting on my shelf I finally decided to pull SH4 out and use it. I was having to much fun with SH3 and decided to stick there. I had no idea of the varied amounts of mods that had been put out for SH4, if I had read this forum I would have noticed. I'm not a hard-core player but I love eye-candy. Could you folks give a suggestion on which mod would appeal to an average player? I so hate seeing that arrow marking which way I am going on the ocean in my external view! One other problem I have encountered is in regard to the uboat missions. I bought it a D2D and when I try in install it it doesn't accept the code I was given, is it only good for a certain amount of time or something?
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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For the PTO:
TMO (you might want to add the optional mod to lower the AI ability) RFB FotRS For the first two, RSRDC on top for the campaign would be my suggestion. |
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#3 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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My suggestion on which mod to use:
All of them. Try them each out, see what you like, and what you don't. It's the only way to find out which one will work best for you.
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!" |
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