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![]() Join Date: Jan 2008
Location: USA
Posts: 28
Downloads: 26
Uploads: 0
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Hi skippers,
As we all have our own preferences when it comes to realism and targeting technique, I'm not sure if anyone will be able to help me, but let me ask. I use "full realism" in the SHIV options with the exception of allowing outside views. I also "cheat" by letting my stopwatch calculate target speed for me (with some exceptions) When entering a target ship's data in the TDC, I find that I can usually enter very confident data with the exception of the targets angle. There was a trick to calculating this that someone here told me about once but I have forgotten the trick and forum searches are coming up with nothing either. Everything I have found on the forums is much more difficult than it has to be from what I remember. All I can say about the trick is that it went something like this: step 1: have the crew report nearest sighting and the man gives you the target's course (yes, another "cheat" lol) step 2: subtract (or add) your true course from the target's true course and then add (or subtract) 180 step 3: use the number that you get and select the same number off the target's angle "wheel" on the TDC. Does this method sound at all familiar to anyone? It was a very long time ago when someone gave me this tip and it may have even been for SHIII ![]() I am now able to make some very excellent hits by just eyeballing the angles, but I like to be SURE I am right rather than relying on such an inconsistant method as I currently use. The TDC target angle computer has numbers around the edge for a reason, I'd like to use them to make my job easier.
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Stephen Boland |
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