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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jun 2010
Posts: 32
Downloads: 0
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My question is this - does it really matter WHERE you hit on a ship? Did they actually model different parts of the ship doing different types of damage? Like is there a "Engine room" "Cargo Hold" "Fuel Hold" etc.. and can you actually specifically target them? For example if I encounter a lot of similar merchant ships I should be able to target the fuel area every single time and get great success saving on ammunition. It seems completely random to me. I'd just like some sort of manual that tells us which parts of the ship hold the ammo, or cargo or whatever so I can be more accurate with my deck gun. Ammo is precious! I always run out!
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