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#1 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
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![]() Navy Diver, stand up.
![]() Hey fellow skippers.. I was wondering what was the firing solution for a Preheated G7a (T1) steam wake (not the Rear Admiral of this good forum ![]() And for the love of God, someone fix the stuttering mouse issue.. I have the FPS clocked @ 60 FPS , with action going down @40 FPS, but the mouse tears and jerks my view giving me a big headache.. I find weird stuff at the radio room. Also, When do I get access to type VII/B boot. I'm at happy times, and I just cant sink the ridiculous prequisite ordered by BdU mid Atlantische thanks to my 10 Bow eels, so for a ship to go down a minimum of 2 eels under the funnel should work, but that means 5 ships per cruise, provided I dont feel homesick and bog out to HQ.. with an average of 7000 tonnes per most encountered merchants, lets see... 7000 X 5 = 35000 per cruise, versus target tonnage (100,000) mid Atlantischer ozean, so I got maybe 3 more refittings to be done at Lorient..
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#2 |
A-ganger
![]() Join Date: Jul 2007
Posts: 76
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The Solution will differ in case by case due to the speed the target is traveling and distance to target.
Given that you are stationary and 1km away from the point of intended impact (the 0' bearing) a target traveling at 10 knots will require you to fire when the it crosses a certain bearing. If the target is traveling faster or slower than 10 knots the points of impact would then not be at 0' bearing. As you can see it is very situational and therefore no single solution can be made to fit your question. |
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#3 | |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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![]() Quote:
thanks man, but there is one more question, when do I get the T3 in the HQ?? it's May 1941 and I still dont have it..
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