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#1 |
Sparky
![]() Join Date: May 2005
Location: San diego Ca.
Posts: 150
Downloads: 30
Uploads: 0
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Would it be possible to tie the Map Contact Update function to the stadimeter assuming the stadimeter will one day be correct?
This way, you would not see a map contact plotted until a target has been ID'd and ranged, with the map contact then being drawn according to the information gathered. I think this would be a bit more realistic implementation rather than map contacts suddenly appearing with a course, bearing and distance automatically. The idea here is that I am calling out the distance and bearing of the contact according to the information I am gathering, with someone else actually plotting it out. Contacts would also continue on the course and speed plotted as part of the DR that would naturally occur. Sounds to me like a more realistic approach. |
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#2 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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um.. I like that idea. I sure hope that with scripting this is possibe.
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#3 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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I like it too.
Would remind a bit of the old Red Storm Rising game. It had magically updated map contacts, but if you misidentified the class of vessel the firing solution would become degraded and inaccurate. |
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#4 |
Sailor man
![]() Join Date: Mar 2008
Posts: 46
Downloads: 58
Uploads: 0
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Some thing I've been hoping to find in SH5 stock.
Gather your information from the scope and have some one else do the map drawing. Even a simple X drawn on the map would make my day. Yet, I fear this will not be possible, but I'm keeping my fingers crossed that some scripting code monkey cracks this puzzle. |
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