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Old 03-21-10, 02:34 AM   #1
Scoochy
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Default [REQ] Map Contacts and Stadimeter

Would it be possible to tie the Map Contact Update function to the stadimeter assuming the stadimeter will one day be correct?

This way, you would not see a map contact plotted until a target has been ID'd and ranged, with the map contact then being drawn according to the information gathered. I think this would be a bit more realistic implementation rather than map contacts suddenly appearing with a course, bearing and distance automatically.

The idea here is that I am calling out the distance and bearing of the contact according to the information I am gathering, with someone else actually plotting it out. Contacts would also continue on the course and speed plotted as part of the DR that would naturally occur.

Sounds to me like a more realistic approach.
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Old 03-21-10, 06:59 AM   #2
reaper7
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um.. I like that idea. I sure hope that with scripting this is possibe.
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Old 03-21-10, 08:05 AM   #3
Galanti
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I like it too.

Would remind a bit of the old Red Storm Rising game. It had magically updated map contacts, but if you misidentified the class of vessel the firing solution would become degraded and inaccurate.
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Old 03-22-10, 09:56 AM   #4
wildcards
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Some thing I've been hoping to find in SH5 stock.
Gather your information from the scope and have some one else do the map drawing.

Even a simple X drawn on the map would make my day.
Yet, I fear this will not be possible, but I'm keeping my fingers crossed that some scripting code monkey cracks this puzzle.
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