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#1 |
Ace of the deep .
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![]() I noticed the cook wouldnt look you in the eye LOL . All Neals SH5 videos are stickied at the top of this forum . Last edited by THE_MASK; 02-20-10 at 08:30 PM. |
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#2 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
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Wow. That is actually quite impressive.
One thing to get rid of though is the elecric motor sound, that roar even at flank is just not right. The whine is ok, but the other sounds is ![]() |
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#3 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
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That guy standing by the sonarman...They have have to fix the expression on his face before I smack him!
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#4 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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I also saw a few that need the back of me... ahem I mean the Kplt's hand.
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#5 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
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Always the guy with the eye patch!
Did it look like there were 50+ men on the boat? Here's my count: 1: You 3: Fwd Torpedo Room 3: crew quarters 1: soundman 1: radioman 7: control room 5: crew quarters 1: galley 3: engine room 4: aft rorp/elec engine room 4 on bridge? 33 Total! About 20 men missing. Maybe they're in the head.
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#6 |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
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In the beginning the Chief (I take it) said "shut down diesel engines" or something to that effect. Do we finally have independent port / stbd powerplant control and an option to run on electrics while surfaced?
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#7 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
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Looks pretty good, thanks Neal! and thanks for posting it here sober
![]() There are obvious issues for the purists and rivet counters but it's alot better then what we got out of the box in SH3 and SH4, visually at least. I still want that highlight glow removed when you mouse over something/someone clickable. That bugs the hell out of me. Looks to me like the cursor changes anyways so it is unnecessary, and besides with only one U-Boat type how long will it take to know all the clicky things. If you can't turn it off in options then hopefully it is moddable. For me the glow is damn near the SHV eqivalent of "the red triangle" ![]() |
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#8 | |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
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![]() Quote:
Also sources show that the Type VII had a crew between 42-46 men. It's the type IX that was more around 50. |
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#9 |
XO
![]() Join Date: Apr 2005
Posts: 410
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I went onto Uboataces.com and for the 4 class of uboats in SH5 in the details/Specs of each it list the crews as 44 for each.
I counted 26 , if the boat was on the surface 5/6 on watch 31/32 still at least 12 bodies missing. It no wonder I thought the boat looked very empty compared to what I seen in Das Boot the other week when it was on. I hope this is because it was the beta but I doubt it , I hope Im wrong. We need the Full crew to give that packed claustrophobic feeling. If what was in the video is the full crew, then for me the game has lost half of its appeal before its even been loaded onto my drive. Specs near bottom of page http://www.uboataces.com/uboat-type-vii.shtml |
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#10 |
Grey Wolf
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Good stuff, i really wish i had some character animation skills to add crew to my interiors as thay make so much difference.
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#11 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
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The guy at 1.15 looks like Kimi Raikkonen! Thats what I call an easter egg.
Nice looking u-boat.
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#12 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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Please don't tell me that there will be a radar scope in the radio room, regardless of whether or not there is a radar unit installed.
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#13 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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#14 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
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That does look pretty darned good. Much better than way back when, when you had a 'ghost boat'. I hope the crew will be more vocal in the final version, they're a bit spooky quiet. Good spot about the radar, LukeFF. That's why it pays to be really unobservant like me, that way I don't spot mistakes and I'm in blissful ignorance. I did though click on the SH4 radar and wonder why it wasn't working
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#15 |
Seaman
![]() Join Date: Nov 2007
Location: Germany
Posts: 38
Downloads: 5
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Problem with more crewmen could be the perfomance so I think around 30 people on the boat is fine with me. The silence is something I dont like at all, hope they change it in the final version otherwise it might be like a sailing in a G-Boat (Ghost-Boat). :P
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