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Old 06-22-09, 06:49 PM   #1
WilyPete
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Join Date: Jun 2009
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Default Going back to GWX 2.1 (from 3.0)

Greetings everyone, this is my first post and I apologise in advance that it will be seen as controversial. But I have to get this off my chest. After having tried GWX 3.0 I have finally decided to go back to 2.1 after having thought about it, I finally found something which made me make up my mind. Fuel.

Why in the manual does it say that the IIa's fuel/range was increased by 30 per cent when I in fact I calculated it was increased over 300 per cent (3 fold). The range in stock SH3 gives it at 2415 km at 8 knots. I just asked my Nav officer the range and he answered 9624 km doing 8 knots and a 3rd of the way to the Patrol area in northern Norway. Now I understand the limitations of the game and read the manual and by the sound of it wasn't a bad idea. But then why did the range increase 3 times and not 30 per cent like what it says in the manual? This is way too much. Basically it has ruined it for me. The IIa has become a IId which can easily patrol all around the British Isles. If that is historic accuracy....

There are a few other things: The radio messages at the start of the war are eye-candy and for emmersions sake, and I apprecaite the effort. But why are the messages in broken, mispelt English? When as I understand it some of the GWX team are British??? This does the complete opposite of emmersion for me. And didn't someone test it...there are way too many messages and some are just bleh. Also, the message you get at the start of the war is on the 3rd of September at 2am. What??? Britain declared war on Germany on the afternoon of 3rd September. What's that about?

Finally, the August shake-down patrol doesn't work. You end up with 2 patrols in August...why 2? Why not just start it in mid-August?? It's very confusing and frustrating when you take your time to get to a patrol area so you can be there at the start of the war (how would I know when the war starts...I shouldn't) so if you play normally and get to the patrol area in good time, it's only the 29th August and you're heading back home when the war starts a couple days later...and if you do linger for the start at the patrol area then you end up with an unrealistic 20 day patrol...in a IIa?

Wasn't the whole point of GWX to be as historically accurate and immersive as possible?

I'm sorry if I sound ungrateful and as I said, I'm not criticising GWX as I'm going back to 2.1 which in my opinion was near enough perfect (apart from the radio messages but that can be lived with). I realise this is free etc etc. And I repeat the work put in is appreciated. But what I feel is that GWX took a step backwards and I also feel that because it is free criticism has been kept to a minimum and people have avoided criticism, hence why at the end we have these problems. Conctructive criticism is like market research...essential. I think I have criticised constructively...

It's a pity...maybe if these things came out GWX would've been perfect...as it is in my eyes it's flawed. Which is a pity considering all the work.

p.s. I know I'm not alone in this...Just read a thread where two members wrote they were using GWX 2.1 and the next member says "I thought you would've already gotten 3.0 by now"...read between the lines. Lots of other examples too. So as I repeat, the game breaker for me was making the IIa into a IId...increasing the range 3 times (300 per cent) not 30 per cent like what it says in the GWX manual.

I may not be popular but at least I'm honest.
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