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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Oct 2009
Posts: 15
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It would be nice if 100% accurate navigation and continuous accurate projection of own ship position on the map would be optional.
Give us a sextant! ![]() Let the map not show an accurate postion, but a projected, approximate position from your last known position. Not having 100% accurate navigation would add another dimention to this game. A good navigation officer would realy make a difference. It would also be nice if you, or your crew, would be able to navigate visualy using landmarks. Let's say you're near a coastline. On -any- good sea chart, there's tons of info on easily recognisable landmarks to navigate by (I should know, I used to do it). Landmarks aren't neccisarly just building, but terrain features that stand out as well. Take a bearing of two (or more) landmarks and where the lines meet, that's where you were at time x (when you took the bearings). Could be similar to my Manual plot post. Instead of a target mark, have nave mark button. And let the crew draw the position on the map. As with my manual plot suggestion: the more accurate your reading, the more accurate the crew can draw plot your position on the map. |
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