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#1 |
Gunner
![]() Join Date: Jan 2007
Location: Ill
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Ok, so Im running flank speed after decimating two French cargo ships just west of Gibraltar. I notice that my IIb is only pulling around 8 knots tops. Have I broken something or is there a saboteur on board? Is it possible that something is wrong with my installation.. I just need an idea here before I trash the mission, trash the profile, and or trash the installation and start all over again.
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Silent Hunter III v1.4b GWX2.0 ![]() GWX2.1 ![]() GWX3.0 ![]() Uboat Commander 3.2 Life Boats final Torpedo Damage final Silent Hunter 4...more on that later |
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#2 | |
Ace of the Deep
![]() Join Date: Oct 2006
Location: Los Angeles, Ca
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#3 |
Gunner
![]() Join Date: Jan 2007
Location: Ill
Posts: 93
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Hah... I thought so, I wonder which one of those low life bottom feeding bilge rats did it...Ill have him keal hauled.
![]() ![]() Thanks for the drink, I needed that. One more question, can you repair sabotage at sea? I finished my patrol up after using all my fish and cruised over to the Thalia to refuel. Next patrol engines were up and running and everything seems fine so Im guessin that it was sabotage or a malfunction of some sort.
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Silent Hunter III v1.4b GWX2.0 ![]() GWX2.1 ![]() GWX3.0 ![]() Uboat Commander 3.2 Life Boats final Torpedo Damage final Silent Hunter 4...more on that later |
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#4 |
Gunner
![]() Join Date: Jul 2007
Location: Kanada
Posts: 92
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8 knots? Are you recharging your batteries? Even so you should be doing at least 14 unless your not fully crewed.
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#5 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
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In heavy weather, with battery recharging on, in a Type II you may only pull 8 knots.
Check to see if you're at standard propulsion or recharging mode. If on standard propulsion, still only getting 8 knots, then yes probably sabotage or malfunction. Unfortunately due to game limitations this cannot be repaired at sea. But hell, at least return to port and start a new patrol before you consider a reinstall. ![]() |
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#6 |
Chief of the Boat
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Sabotage/malfunctions can only be repaired whilst in port.
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#7 |
Torpedoman
![]() Join Date: Jul 2009
Location: Florida
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Same goes for your investigation into the sabotage.
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Depth charges pounding your flanges loose? Hedgehogs dislodging your precious bulkheads? Use Beemans Gum! Freshens breath and doubles as an adhesive in a pinch. The gum of choice aboard U-54! ![]() |
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#8 |
Torpedoman
![]() Join Date: Jun 2004
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The strange part is not your speed, it's your range!
West of Gilbraltar in a typeII !! ![]() |
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#9 |
Subsim Aviator
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assuming he refit in Brest, Vigo and perhaps Cadiz... i'd say its possible
but thats a hell of a long time to ride a duck!
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#10 | |
Gunner
![]() Join Date: Jan 2007
Location: Ill
Posts: 93
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These boats really do get out there pretty good when you travel at ahead slow and maybe ahead 1/3rd tops. I also still take the shortcut through the English Channel as well. I know everyone says this is a nono but, I usually use this route till early 1941 (when the merchants get guns). While I don't do a lot of fishing in the English Channel I do have to say that I have had some luck at blasting merchants and sneaking away underwater, with the parascope down so that they cant tell the destroyer what heading I left on. Realism is set to 98% as well. Having said that I did get stranded in the middle of the Atlantic back when I first started... that sucked.
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Silent Hunter III v1.4b GWX2.0 ![]() GWX2.1 ![]() GWX3.0 ![]() Uboat Commander 3.2 Life Boats final Torpedo Damage final Silent Hunter 4...more on that later |
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#11 |
Gunner
![]() Join Date: Jan 2007
Location: Ill
Posts: 93
Downloads: 17
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![]() ![]() Update: Ok, I had to roll back my installation and replay two of my last patrols, also had a CTD, after which Im checking my installation today. Im hoping that its not some form of corruption. ![]()
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Silent Hunter III v1.4b GWX2.0 ![]() GWX2.1 ![]() GWX3.0 ![]() Uboat Commander 3.2 Life Boats final Torpedo Damage final Silent Hunter 4...more on that later Last edited by popcorn2721; 10-19-09 at 09:03 AM. |
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#12 | |
Gunner
![]() Join Date: Jan 2007
Location: Ill
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Ok rolled back my installation and went back to sub commander 3.0 (I think that was the source of my conflicts as I didn't have any trouble before I upgraded) reinstalled my mods plus the open hatch, and 3 or 4 others. I reset all my models once then set them back to where I had them. I start the game up hoping that it works... well no CTD, and played the whole patrol without running into any ships (Im thinking WTF?). So I head over to the nearest port in the North Sea... strolling up on the surface as I didn't think any ships would be in there. I was wrong, I got chased out by a destroyer, a Sub and an Armed Trawler. Anyways, my game is up and working fine now and I only lost two patrols in the fix.
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Silent Hunter III v1.4b GWX2.0 ![]() GWX2.1 ![]() GWX3.0 ![]() Uboat Commander 3.2 Life Boats final Torpedo Damage final Silent Hunter 4...more on that later |
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