SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-31-09, 08:51 AM   #1
www2
Watch
 
Join Date: Aug 2009
Posts: 15
Downloads: 10
Uploads: 0
Default A noob's thread...

OK first off all I want to mention that I am completely new to this type of simulation and have very little or now knowlege about sub's.

I will use this thread in the next couple of days to ask a lot of questions. I know most of you are going to tell me to look here or read this book, but my questions are going to be simple and straight forward, so please bare with me.....oh and dont laugh if some questions are, well just plain stupid.

1. Why is the torpedo trajectory so weird? I mean I always thought that it goes in straight line, only to see now that it goes straight just for a couple of meters and than takes a sharp turn.

I have figured out that I can set my torpedo to deviate a couple of degrees to the right or left, but why would I want to do that?


...thats it for now.
www2 is offline   Reply With Quote
Old 08-31-09, 08:57 AM   #2
Bosje
Seasoned Skipper
 
Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
Default

because your target is not directly in front of you

welcome aboard

yeah you will be told to read up on the many many helpful guides you can find here. of course the best way to learn is to play the game for a couple hours, if you're completely new to subsimming you prolly won't understand what's being talked about in some guides... i dunno
__________________
And when an 800-ton Uboat has you by the tits... you listen!
Bosje is offline   Reply With Quote
Old 08-31-09, 09:02 AM   #3
www2
Watch
 
Join Date: Aug 2009
Posts: 15
Downloads: 10
Uploads: 0
Default

Ok but about when my target is lets say sitting in a spot and I am directly at 90 degres to him......will the torpedo trajectory (in the attack map) still be in the curve or will it be straight.....

....oh and I did get my first two kills in the first carrer mission.
www2 is offline   Reply With Quote
Old 08-31-09, 09:23 AM   #4
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
Default

Hitting a ship with torpedoes is a lot like shooting at a moving target. If the target ship is stopped and directly in front of you, your torpedoes will run straight to it. If the target ship is moving then the Torpedo Data Computer will calculate an impact point for the torpedo based on the range to target, target speed, target course, and torpedo speed.
__________________


USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03

Yes I was really on a submarine.
ETR3(SS) is offline   Reply With Quote
Old 08-31-09, 10:06 AM   #5
www2
Watch
 
Join Date: Aug 2009
Posts: 15
Downloads: 10
Uploads: 0
Default

OK...getting the hang of it now. So it's something like 1940's homing missile, but doesnt follow heat, but rather relies on pure math.

2. How come I cant turn on my freeking radar. I click the ON/OFF switch but nothing happens?
www2 is offline   Reply With Quote
Old 08-31-09, 10:44 AM   #6
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default

exactly...pure math!!

I got a C- in pre-calc

this is why i keep auto target on.

besides in real life i'd make my XO do it...I hate math!
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Old 08-31-09, 10:54 AM   #7
Roatest
Bilge Rat
 
Join Date: Aug 2009
Posts: 1
Downloads: 0
Uploads: 0
Default

I'm recently back to the game and just got the u-boat addon, I'll ask here instead of starting another thread: Is there any mod that activates the new strategic commands thingy in the american campaign? I've been googling with no luck.
Roatest is offline   Reply With Quote
Old 08-31-09, 10:54 AM   #8
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

Quote:
Originally Posted by www2 View Post
OK...getting the hang of it now. So it's something like 1940's homing missile, but doesnt follow heat, but rather relies on pure math.
Exactly

Quote:
2. How come I cant turn on my freeking radar. I click the ON/OFF switch but nothing happens?
What year is it? Do you have radar installed? When you go to the bridge and look up at the radar equipment, is it turning?
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Old 08-31-09, 10:57 AM   #9
www2
Watch
 
Join Date: Aug 2009
Posts: 15
Downloads: 10
Uploads: 0
Default

OK....so only to find that darn auto target thingy......I dont see it in the game play options where the realism set up is.......

...and what does the auto target do? I mean does it mean that I will never miss my target?

What about the radar problem I am having?
www2 is offline   Reply With Quote
Old 08-31-09, 10:58 AM   #10
Bosje
Seasoned Skipper
 
Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
Default

Quote:
Originally Posted by www2 View Post
OK...getting the hang of it now. So it's something like 1940's homing missile, but doesnt follow heat, but rather relies on pure math.
basically, yes
the torpedo shoots out of the boat straight ahead at first and then after a little while it turns according to the programmed course (so that it meets the ship at the same spot at the same time) if the ship is stationary and right in front of you, the torpedo won't need to turn at all.
the trick is to shoot at moving targets so that the torpedo goes as straight as possible, so you shoot before the target crosses your bow (I hope that was clear)
__________________
And when an 800-ton Uboat has you by the tits... you listen!
Bosje is offline   Reply With Quote
Old 08-31-09, 10:59 AM   #11
www2
Watch
 
Join Date: Aug 2009
Posts: 15
Downloads: 10
Uploads: 0
Default

Quote:
Originally Posted by mookiemookie View Post
Exactly



What year is it? Do you have radar installed? When you go to the bridge and look up at the radar equipment, is it turning?


Well its 1941, and I can go in the radar room, but no the radar is not turning, its off, but there is ON/OFF switch near the radar.


oh, and again:

Where can I find that auto target option......I dont see it in the game play options where the realism set up is.......
www2 is offline   Reply With Quote
Old 08-31-09, 11:04 AM   #12
Bosje
Seasoned Skipper
 
Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
Default

auto target is active as long as you have the 'manual targeting' turned off

if you see yellow triangles underneath ships as you watch them through the periscope, you know it works. what it does is calculate the torpedo track for you (the turn which the torpedo makes after being fired)
it's not a guarantee for hits though. there are plenty reasons for torpedoes to miss or malfunction (or even do a full circle to hit you in the behind)
war is hell

SD radar (air) is always active, you have no control
SJ radar (surface) can be controlled by you but it has to be available and installed on your boat. check the systems/weaponry screen to see if it's there.

and play around for a while, you'll come to grips easier
__________________
And when an 800-ton Uboat has you by the tits... you listen!
Bosje is offline   Reply With Quote
Old 08-31-09, 11:11 AM   #13
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
Default

You probably don't have radar installed yet. The consoles are always there even though you might not have it onboard.
__________________


USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03

Yes I was really on a submarine.
ETR3(SS) is offline   Reply With Quote
Old 08-31-09, 11:58 AM   #14
kylesplanet
Commodore
 
Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
Default

If it is 1941 you don't have surface radar. It doesn't become available until June of 42 I believe. I you recieve a radar contact, it is an aircraft. Your SD radar is always on and you always have it.
__________________
kylesplanet is offline   Reply With Quote
Old 08-31-09, 12:05 PM   #15
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

WELCOME ABOARD!

Quote:
Originally Posted by www2 View Post
...and what does the auto target do? I mean does it mean that I will never miss my target?
No. In real life they had to make the torpedo not go straight at the target, but at where the target would be when the torpedo got there. This meant doing a lot of advanced math and then setting the gyro angles on the torpedo so it would turn to the correct path.

Auto Targeting means that the game does the math for you. You can still miss sometimes, just like they really did.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:48 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.