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#1 |
Ace of the deep .
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What duties did the uboat captain do , daily tasks , routines etc ?
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#2 |
Machinist's Mate
![]() Join Date: Jun 2008
Location: Merry Old England
Posts: 121
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His "daily task" was to keep the boat and his men in one piece. So while he didn't load the eels, plot solutions, steer the boat, maintain the engines, or cook the food, it was his ultimate responsibility to make sure that all of these things happened. He decided when the boat dived, when it surfaced, when radio reports would be sent and when attacks were made.
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#3 |
Ace of the deep .
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So as a first person player in SH5 what duties should i be doing ?
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#4 |
Machinist's Mate
![]() Join Date: Jun 2008
Location: Merry Old England
Posts: 121
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Tasting the soup.
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#5 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
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Your first duty will be ponying up $50.00 to $60.00
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#6 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
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What will we do?
--Stand around with our hands in our pockets during depth chargings and make wry jokes, maintaining our cool while everyone else loses theirs. And when one of them gets to far out of line? Pimpslap him with a Luger. A true simulation of leadership. ![]() |
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#7 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
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I just hope it won`t be 20 times a day running around a sub tapping everyone on the head what a great job are they doing to increase morale...
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#8 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
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That was my initial fear as well. But I'm sure it'll be toggleable or adjustable. It better be, anyway. If we could make it like fatigue is handled in SH3 Commander (as an option) that would be cool. Dungeon Keeper in a sub would get old for me after awhile.
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#9 | |
Chief of the Boat
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#10 |
Ensign
![]() Join Date: Oct 2007
Location: United Kingdom
Posts: 221
Downloads: 41
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I like the idea of you sleeping... time skips forward until you wake up or are woken up by crew in a situation. That would be awesome.
Or combine that with the option to exit the game by sleeping.
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Rest in peace Dave |
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#11 |
Stowaway
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Obviously tending to his flock of ladies that stay with him in the captains bunk. :rotfl:
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#12 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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Hey that's not a bad idea - kinda reminds me of Fable II, which lets you pass time by sleeping.
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#13 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
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The sleep/time compression idea sounds cool. Maybe short dream sequences? About the war, loved ones, etc...
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#14 | |
The Old Man
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You're late
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http://www.subsim.com/radioroom/show...1&postcount=20 |
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#15 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
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Ah well, great minds think alike!
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