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Old 04-04-09, 10:55 PM   #1
Ssgt_Wolverine
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JSGME Question

Hello!

I just finished installing the Mod enabler JSGME on my comp and I have downloaded the mods: RFB_v1.52 and RSRDC_SH15_V400.

I have first with JSGME installed RFB_v1.52 and then I have try to install the second mod, but I have a warning message from JSGME.

Basically it say's: Continuing the installation of this mod, might have desastreous consequences on your game, do you want to proceed?

Of course I did not install it, so is this normal? or I just cannot install those 2 mods together? or something else is wrong?

Thanks!

Here is a picture from the warning i get but be advise ir's in french:




Thanks again!
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Old 04-04-09, 11:33 PM   #2
peabody
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Quote:
Originally Posted by Ssgt_Wolverine View Post
Hello!

I just finished installing the Mod enabler JSGME on my comp and I have downloaded the mods: RFB_v1.52 and RSRDC_SH15_V400.

I have first with JSGME installed RFB_v1.52 and then I have try to install the second mod, but I have a warning message from JSGME.

Basically it say's: Continuing the installation of this mod, might have desastreous consequences on your game, do you want to proceed?

Of course I did not install it, so is this normal? or I just cannot install those 2 mods together? or something else is wrong?

Thanks!

Here is a picture from the warning i get but be advise ir's in french:




Thanks again!
That message is telling you that a previous MOD has already made changes to the file that is listed in the warning. You have to read the "readme" files that come with the MODs to see which ones work together. And in some cases they have to be installed in a certain order.

It could be something simple that won't matter or it could cause the game to crash. It depends on which files are in the warning.

For example if I write a mod that changes the picture at the beginning of the game, and you write a mod that changes the same picture, you will get a warning that the picture has already been changed. If you install my MOD last, the game will use my picture, if you install your MOD last it will use your picture. No harm done, it will still work just a different picture. Just a simple example.

But other times it makes a big difference. Another simple example. The US Naval bases are in a file called.....US_NavalBases.mis (imagine that). So I change that file and create a new Naval Base at Darwin,Australia and add a bunch of missions form there. Then you get an idea to add a Naval Base at Sydney, Australia. So you change the US_NavalBases.mis and add Sydney. Then you put in my MOD, then when you add your MOD you will get a warning that US_NavalBases.mis has already been changed by MYMOD. If you continue and add yours the game will crash because Darwin will no longer exist because your MOD changed the US_NavalBases.mis.

So make sure you read the 'Readme.txt" file if there is one. It may tell you what mods it works with or at least what files it changes. The "major" MODs usually will tell you which other 'major' mods they work with, but nobody could possibly tell you every single one.

Peabody
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Old 04-05-09, 12:30 AM   #3
Ssgt_Wolverine
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Quote:
Originally Posted by peabody View Post
That message is telling you that a previous MOD has already made changes to the file that is listed in the warning. You have to read the "readme" files that come with the MODs to see which ones work together. And in some cases they have to be installed in a certain order.

It could be something simple that won't matter or it could cause the game to crash. It depends on which files are in the warning.

For example if I write a mod that changes the picture at the beginning of the game, and you write a mod that changes the same picture, you will get a warning that the picture has already been changed. If you install my MOD last, the game will use my picture, if you install your MOD last it will use your picture. No harm done, it will still work just a different picture. Just a simple example.

But other times it makes a big difference. Another simple example. The US Naval bases are in a file called.....US_NavalBases.mis (imagine that). So I change that file and create a new Naval Base at Darwin,Australia and add a bunch of missions form there. Then you get an idea to add a Naval Base at Sydney, Australia. So you change the US_NavalBases.mis and add Sydney. Then you put in my MOD, then when you add your MOD you will get a warning that US_NavalBases.mis has already been changed by MYMOD. If you continue and add yours the game will crash because Darwin will no longer exist because your MOD changed the US_NavalBases.mis.

So make sure you read the 'Readme.txt" file if there is one. It may tell you what mods it works with or at least what files it changes. The "major" MODs usually will tell you which other 'major' mods they work with, but nobody could possibly tell you every single one.

Peabody

Well thank you very much, you made it very clear to me, and now I can say I understand the function of JSGME, and your explantion, about the mods I might be using.

Thank you again!
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Old 04-05-09, 07:33 AM   #4
Ssgt_Wolverine
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Quote:
Originally Posted by peabody View Post
That message is telling you that a previous MOD has already made changes to the file that is listed in the warning. You have to read the "readme" files that come with the MODs to see which ones work together. And in some cases they have to be installed in a certain order.

It could be something simple that won't matter or it could cause the game to crash. It depends on which files are in the warning.

For example if I write a mod that changes the picture at the beginning of the game, and you write a mod that changes the same picture, you will get a warning that the picture has already been changed. If you install my MOD last, the game will use my picture, if you install your MOD last it will use your picture. No harm done, it will still work just a different picture. Just a simple example.

But other times it makes a big difference. Another simple example. The US Naval bases are in a file called.....US_NavalBases.mis (imagine that). So I change that file and create a new Naval Base at Darwin,Australia and add a bunch of missions form there. Then you get an idea to add a Naval Base at Sydney, Australia. So you change the US_NavalBases.mis and add Sydney. Then you put in my MOD, then when you add your MOD you will get a warning that US_NavalBases.mis has already been changed by MYMOD. If you continue and add yours the game will crash because Darwin will no longer exist because your MOD changed the US_NavalBases.mis.

So make sure you read the 'Readme.txt" file if there is one. It may tell you what mods it works with or at least what files it changes. The "major" MODs usually will tell you which other 'major' mods they work with, but nobody could possibly tell you every single one.

Peabody
Well I have tried you have told me here, and still even with the proper mods to work together I have still the same warning error. Plus I don't even see the RSRDC Campaign in the game menu, even if it's install by itself with no other mods.

I will add a picture to let you see exactly whats again the problem. I have follow instructions to the letter from the maker of the mods, and still same message. BTW can you tell me where do I look in my game menu for the RSRDC camcaign?

Here is what the maker of the mod tell how to install:

RFB for SH4v15

Current Version

RSRDC_RFBv15_v420

Links:

http://www.subsim.com/radioroom/down...do=file&id=640

RSRDC_V420_Patch 2A

Link

http://www.subsim.com/radioroom/down...do=file&id=867

Install with JSGME in the following order

RFB_v152
RFB_patches (if required)
RSRDC_RFBv15_v420
RSRDC_V420_Patch 2A


And here is a picture of what I have done with JSGME, and the mods:






Has you can see same message in the proper mod, you can see that I have downloaded on the JSGME, but I couldn't complete the instalation cause of the again warning message.


Thank you!

Last edited by Ssgt_Wolverine; 04-05-09 at 07:52 AM.
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Old 04-05-09, 12:44 PM   #5
Frame57
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Well, I suggested you wait a while for the mods. Reason is that it is good to get the basic nuts and bolts of this sim before you mod it. I had no end of trouble adding mods later myself. Why? I dunno. But I had to reload thing several times before they would take. They are not as pusnplay as you would think. Good luck on it, you may have to remove everything and start over from scratch.
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Old 04-05-09, 01:25 PM   #6
MonTana_Prussian
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I agree with Frame, getting to know the basic game first will be a big help before modding it. I played stock for 3 months before adding RFB/RSRDC,but had no problems adding the Mods.
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Old 04-05-09, 02:00 PM   #7
Fincuan
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Of course you get the warning message because the second mod overwrites some files from first one. If it says in the readme that mod X is supposed to work with mod Y you just have to trust them. Just click ok and continue on, it can always be reversed.
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