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Machinist's Mate
![]() Join Date: Jul 2008
Location: Adelaide, Australia
Posts: 128
Downloads: 23
Uploads: 0
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**Re-posted - sorry I posted incorrectly in someone elses thread **
Hi All, Im now a veteran of 22 patrols under GWX3, so have a fair idea about the 90 degree AoB, ideal torpedo placement WRT to engine room, ammunition hold, fuel hold etc. I'm currently patrolling during May 1943 - and boy its a tough year to sailing a U-Boat, but so far Im still alive....! I'm still using the green triangle thing and am nowhere near attempting manual targetting. Im after some extra torpedo tips/stratgey that I have possibly not yet considered - here are some scenraios and questions: 1. Bow Shot Something I've been thinking about recently is firing my first torpedo (generally I will use two on anything larger than a coastal merchant - sadly I very rarely get the one hit wonders) to strike the bow of a target (for example a large merchant). During my very first patrol my very first time in SH3 vanilla, I did this more by luck than anything else, and got great satisfaction watching the C2 go bow heavy almost immediately and attempt to dive just like a U-Boat! I have never repeated that. So, is it a worthwhile strategy considering? Has anyone experienced much success or failure using this method? 2. Depth of strike Generally, I will try to make my torpedo strike as low below the waterline as possible, without bouncing off the hull as it curves near the bottom of the ships draft. So, if a ship has a 10m draft, I'll typically try to place the running depth at say between 6m and 8m. My thinking is that a hole further below the water-line results in a greater risk of flooding, and hence a better probability of destroying the ship. Does that sound like a good strategy, or is it dependant on the ship type and what it is carrying? How does the fuel hold, ammo hold, engire room figure into this? Surely not all ships have these holds at the same depth (e/g/ 3m below waterline), or do they? 3. Locking on to the Green Triangle I read somewhere that in SH3, the ideal striking point of a torpedo is not actually the green triangle when locking onto the target - its slightly infront or behind this triangle. Is that correct? Any other advice on better torpedo usage would be welcome. ![]() Thanks, Dud |
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