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Old 02-11-09, 12:23 AM   #1
Agiel7
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Default SH3 and 4: Which has the more compelling campaign experience (historically speaking).

Given the historical context, it seems to me that the career of SH3 makes for the more compelling experience. For example, in SH3, you command a U-boat during the time that Germany was losing the war and you and your fellow wolves were just buying time, while late in the war on the Pacific Theatre, Japan was losing ground left, right, and center to the US and in SH4, it kind of felt like you were kicking the Japanese while they were down (not to discount the US sailors who served on subs in WWII, since they helped keep weapons and ammunition that could have killed a lot more Americans out of Japanese hands), and while the US sub crews had the luxury of air conditioning and an onboard ice cream machine, the Germans had to wade through sausages and bananas with wierd black spots on them just to see their speed and depth below keel.

Your thoughts?
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Old 02-11-09, 12:51 AM   #2
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The ice cream, OTOH...
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Old 02-11-09, 12:59 AM   #3
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Just depends on what your into. I play both SHIII and IV. SHIII GWX 3.0 and IV w/RSRD and a few other basic mods and both have an enriching experiance of history that you could never get from a text book.

So its in essance apples and oranges.
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Old 02-11-09, 08:23 AM   #4
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The submarine war in the Atlantic follows the classic gaming curve. As time goes on you face tougher and tougher opposition and more of them. Sort of like the way the old video game Missile Command used to throw more bombers and ICBMs at you faster and faster until you couldn't keep up. However, the war in the Pacific is the only major submarine campaign were submarines did what they were designed to do and come out on top. Strangle enemy trade. I guess it depends if you are in the mood to play a game of grim survival of one of sunny Pacific optimisim.

Fighting for a losing cause does make for the more compelling drama . There are always all the what-ifs, could-haves, and second-guessing. Ask any ex-Confederate touring Gettysburg.
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Old 02-11-09, 08:36 AM   #5
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Quote:
Originally Posted by Torplexed
...the war in the Pacific is the only major submarine campaign were submarines did what they were designed to do and come out on top. Strangle enemy trade...
i always thought they were designed to provide support for surface ships but they were 'relegated' to sinking anything japanese for the simple reason they were the only weapon left to the USNavy
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Old 02-11-09, 09:48 AM   #6
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Quote:
Originally Posted by Bosje
i always thought they were designed to provide support for surface ships but they were 'relegated' to sinking anything japanese for the simple reason they were the only weapon left to the USNavy
They weren't the only weapon left. Those carriers the Japanese missed at Pearl harbor came back to haunt them six months later. Plus, the American submarines certainly contributed their share of attrition on the combat units of the Japanese Imperial navy as well as on their merchant fleet.
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Old 02-11-09, 09:53 AM   #7
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Quote:
Originally Posted by Bosje
Quote:
Originally Posted by Torplexed
...the war in the Pacific is the only major submarine campaign were submarines did what they were designed to do and come out on top. Strangle enemy trade...
i always thought they were designed to provide support for surface ships but they were 'relegated' to sinking anything japanese for the simple reason they were the only weapon left to the USNavy
What planet do you hail from?
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Old 02-11-09, 12:26 PM   #8
Rockin Robbins
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Quote:
Originally Posted by Freiwillige
Just depends on what your into. I play both SHIII and IV. SHIII GWX 3.0 and IV w/RSRD and a few other basic mods and both have an enriching experiance of history that you could never get from a text book.

So its in essance apples and oranges.
A huge endorsement for this point of view! It is absolutely pointless to compare the two games when you could be playing both of them. The only joykiller in SH3 is its ability to forget all about your career after you've been playing for a month. Other than that these are two superb games that each adds to your enjoyment of the other.
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Old 02-11-09, 12:53 PM   #9
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And YES the fleet boats of all services were originally intended to be a Battle fleet adjunct and the IJN continued to adhere to this view all the way thru the war pulling boats off misions to support surface fleet actoins. Commece raiding and other missions developed...the exception to this was the Kriegsmarine use of commerce interdiction from almost the start. And they had little surface fleet action to support anyway, though they tried when they could. So that was a valid thought....many service arms find their mission changes as doctrine impacts actual battle conditions and the sub service was no exception. I have seen some of the fleet manuals from the 20's, and 30's and hear of the development of doctrine and it was a long slow crawl from obscurity for the sub service in many navies....and the US achievemnts in the WWII were amazing and a validation of the sub arm in many ways, both for boat design and esp for crew and officer skills and performance in action. Other navies had their limitations and achievments too, includling the U boat service....all did their best but often the command ashore had their own views not always in line with what was possible at sea.
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