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#1 |
Swabbie
![]() Join Date: Jan 2009
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Hi
is it possible to fire up torpedos without using the TDC? Just givng an angle and thats it? I tried it with setting speed from TDC to 0 tried it with different ranges... but it seems that he is doing what he wants. ![]() no way to deactivate the TDC?? Its just annoying! ![]() |
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#2 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
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1) Set speed to 0
2) Point scope to desired bearing 3) Send range and bearing 4) Fire |
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#3 |
Swabbie
![]() Join Date: Jan 2009
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hm but I have to set the range...
I cannot guess the range when there are only some seconds. ![]() Isn't there another way without guessing range? |
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#4 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
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Guess, that's the key. Without range there's no solution.
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#5 |
Swabbie
![]() Join Date: Jan 2009
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hm damn...
![]() It was possible in SH3.... ![]() that doesn't make sense in my eyes... that you cannot fire up a torpedo just with an angle... ![]() |
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#6 |
Navy Seal
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No, that doesn't make sense. And that makes sense because it is possible. I grab the plastic triangle in the range/bearing setting dial
![]() ![]() I say roughly because there is some parallax error between the periscope and the torpedo tubes, plus the torpedo reach. The smaller the gyro angle, the more precise your bearing will be. This is true of U-Boats and Fleet Boats. Check out the Sub Skipper's Bag of Tricks thread for further ideas and tutorials. Welcome to the sunny side of sub simming: the Pacific!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 01-27-09 at 08:19 PM. |
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#7 | |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
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![]() Quote:
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#8 |
The Old Man
![]() Join Date: Mar 2008
Location: Phx. Az
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In a U-boat the TDC was connected directly to the periscope so what ever angle the periscope was looking at the gyro angle was automatically sent to the torpedo. U.S. boats are not connected in such a way, Its all manual imput from the TDC.
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#9 |
Navy Seal
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Nisgeis assures me that the real American TDC would let you link the two to automatically update AoB, but that our game does not allow it. Most curious choice there! I'd love to have that direct hook-up in a convoy situation, although tale shows in his video tutorials that as usual there are workarounds that work just fine.
That difference in the way the game TDCs work is why we came up with the Dick O'Kane Technique. We were trying to adapt U-Boat Fast-90 shooting to the fleet boat. When I came up with a way to make it work I wanted to call it Fast-90 until a couple of vets from SH3 hit me about the head with cudgels and finally made me believe that Fast-90 used a unique aspect of the U-Boat (in the game) TDC that directly linked periscope and TDC. Without that link I shouldn't call it Fast-90 or we'd just confuse everybody on the American side of the war (not difficult to do anyway). What's really interesting is that you can do a Dick O'Kane in a U-Boat but you can't do Fast-90 in a submarine. But meeting a couple of U-Boat captains months before I ever drove one of those things with foreign words all over the periscope, stadimeter and TDC ![]() ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 01-27-09 at 08:21 PM. |
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#10 | |
Stowaway
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RR wrote...
Quote:
http://www.subsim.com/radioroom/showthread.php?t=111371 and set the range to say 8000? Urge |
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