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#1 |
Bosun
![]() Join Date: Jan 2009
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Now that I've been promoted to nub I can ask some nub questions!
![]() * If I torpedo a ship and leave the area (or even return to base) before it sinks, do I still get credit for sinking it? * If I misidentify a ship (or don't identify it at all), in the captain's log, I'll record the wrong type of ship but in career totals/renown I will still get the right results. Right? * My sonarman is deaf. Frequently there will be contacts that I can hear as plain as day and even identify on the notepad, but he cannot notice them on his own. Even if I point the contact out to him (by checking it on the notepad and having him follow it) he will sometimes still lose it. Is there any way to improve this? * But, sometimes if he is following a nearby sonar contact, he will not lose them even if I surface. * Are torpedoes running at the wrong depth implemented? |
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#2 |
The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
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If you ditch the boat, you don't get the renown. None of it. Same with if there is bad weather and the damage it does sinks the ship instead of your torpedo flooding damage.
Once you sink a ship, the correct data will be logged. Even if you identify a King George V as a trawler. presumably your crew takes a look at the ship as you sail away and silently change your books. Have you ordered him to follow the contacts? If he isn't sweeping, he can't really hear can he? The contact line will stick around, not moving, but the ship probably still is. Like how you can see the little boxes when you submerge, but they don't move at all. And early war torpedoes will run at unintended depths, just set it to 0 to be safe.
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#3 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
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Note that only the electrics run deeper than set. The steam-powered TI G7a will run at the correct depth, I believe.
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#4 |
The Old Man
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Probably not, the electric torpedoes had faulty magnetic fuses, but they both used the same depth-keeping mechanism.
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#5 | ||||||
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
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No mention of depth-keeping problems with the G7a at several sites:
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Now the issue with the TII, on the other hand, is listed at all three sites, obviously: Quote:
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And finally, ingame I have never had any problems with depth-keeping on the TI steam torpedo in 6-7 months of playing. ![]()
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#6 | |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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