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Old 10-20-08, 10:32 AM   #1
The_Blockade_Runner
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Sometimes, just surviving is a victory...

Playing GWX 2.1, no other mods, 76% Realism May 1941


Id like to think Ive gotten pretty damn good at this game. Im starting to live longer with higher tonnage using lessons learned from game experience and these forums. Some of these are simple lessons, but hard learned, at the expense of a few promising careers . The first one is When an aircraft is spotted, always crash dive instead of engaging. This is where One of the biggest difference Ive seen between stock SH3 and GWX. Those Aircraft close on you fast.

The second one is the harder learned one. And that is take whatever you can and survive. When attacking a convoy you cant always get the big ships you want. And sometimes it is better to break off the attack all together to survive. One of the reasons Iv lost careers in the past is trying to do too much. When detected, it is better to hide in the depths IMO, rather than setting up your next attack.

All of this was proved in my last patrol. As I was held to a total tonnage of 12k. The whole patrol from the Belchan Supply ship. to the denmark straights, to the Bay of Biscay was filled with the same routine, Aircraft spotted, crash dive, were taking damage sir.

4 Times I took damage from aircraft bombs. Even once I was already at 40 meters and still took damage. Im starting to think that the allies have their radar now because these aircraft are finding me a lot more now. By the end of the patrol the HI was down to 56%. But im alive to fight another patrol, and am ready for more sucesses.

BTW, the VIIC can take a beating even with realistic damage turned on.

Also, can someone refresh me of the flotilla dates. Ive been operating out of the first flotilla since the start of the war and its now MAY 41 and Ive never been asked to transfer to Brest.
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Old 10-20-08, 10:40 AM   #2
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Quote:
Originally Posted by The_Blockade_Runner
The second one is the harder learned one. And that is take whatever you can and survive. When attacking a convoy you cant always get the big ships you want. And sometimes it is better to break off the attack all together to survive. One of the reasons Iv lost careers in the past is trying to do too much. When detected, it is better to hide in the depths IMO, rather than setting up your next attack.
Agreed Herr Kaluen...!!!

How often I have died due to greed 'specially after '43.
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Old 10-20-08, 12:03 PM   #3
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I bet being greedy is the reason for a hell of alot of lost career's,I know its cost me dearly in the past
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Old 10-20-08, 01:26 PM   #4
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One trick to help in avoiding aircraft is to run with decks awash by setting your depth between 7-8 meters, weather permitting. This leaves just your conning tower above the water but you can still run on the diesels.

You can't do this in rough seas but the weather is usually bad enough to keep planes grounded as well when the ocean gets churned up that much.

Running with decks awash increases the drag on your hull and slows your speed down by 1-2 kts but having just your turm above the water makes it even more difficult for enemy ships to spot you and greatly shortens the time needed to dive.

Once an aircraft is spotted, you should have plenty of time to dive to safety and probably will not even need to crash dive.
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Old 10-20-08, 01:34 PM   #5
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Amasingly being greedy hasent cost me my carear.

Yes there have been some great info on these fourms.
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Old 10-20-08, 01:36 PM   #6
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The rules for surviving GWX:

1. Respect your opponent.
2. Don't be greedy.
3. Throw your Deck gun overboard after '40.
4. Do the same with your Flack gun(s) on your first patrol.

The one who runs away today will be able to fight tomorrow.

:rotfl:
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Old 10-20-08, 02:30 PM   #7
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Quote:
Originally Posted by meduza
The rules for surviving GWX:

1. Respect your opponent.
2. Don't be greedy.
3. Throw your Deck gun overboard after '40.
4. Do the same with your Flack gun(s) on your first patrol.

The one who runs away today will be able to fight tomorrow.
:rotfl:
There's no reason for a competent Kalheun to toss their deck gun after '40. You should be able to out-shoot merchants well into '43, until they start looking like battleships!

I generally agree with the other points, but there's a reason that 10% of solidiers (including sub drivers) get 90% of the kills- because they're aggressive enough to overcome their fear! You don't get big kills by being timid, so make sure you balance the desire to run away with a healthy desire to sink some serious tonnage!
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Old 10-20-08, 03:01 PM   #8
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Quote:
Originally Posted by predavolk
[I generally agree with the other points, but there's a reason that 10% of solidiers (including sub drivers) get 90% of the kills- because they're aggressive enough to overcome their fear! You don't get big kills by being timid, so make sure you balance the desire to run away with a healthy desire to sink some serious tonnage!
Yep, people like Prien, Kretchmer, Schepke...

See how brave you are playing a real dead-is-dead - or at least dead-is-I-throw-away-the-disc-and-never-play-again.
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Old 10-20-08, 03:31 PM   #9
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Many times "discretion is the better part of valour".

See this article on Joachim Schepke: http://homepage.ntlworld.com/annemar...ell/can4a.html.
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Old 10-20-08, 06:44 PM   #10
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I agree, I used to think coming home with any torps left was lame. Now that I'm in late 1943, I'm happy enough to get a few hits in on a convoy. Several times now I've had to scoot back to port with serious damage, due to the overzealous behavior I learned from '39 to late '41, and probably into most of 1942.

Strangely enough however, I finally got my first 100k+ patrol despite the tenacious escorts with ASDIC, though I never attack anymore without 200m of water or more.
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Old 10-20-08, 07:57 PM   #11
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Some of my best patrols have not been big tonnage, but rather surviving a day or days of being hunted and depth charged to hell and back, then returning to the surface to fight another day.


RDP
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Old 10-21-08, 01:08 AM   #12
nikbear
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Quote:
Originally Posted by reallydedpoet
Some of my best patrols have not been big tonnage, but rather surviving a day or days of being hunted and depth charged to hell and back, then returning to the surface to fight another day.


RDP
Oh totally agree with youIts just my nerves are more shreaded than a tramps vest:rotfl:
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Old 10-21-08, 01:40 AM   #13
Murr44
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Just finished my 6th patrol with U-95. Sank 5 ships (one was a sh*tty little schooner) and damaged 1 for a patrol total of 22,991 tons & a career (to date: Feb'41) total of 33 ships (32 merchants & 1 destroyer) amounting to 138,001 tons. Just received the DKiG (German Cross). On the way back I ran across an Empire-type freighter. Didn't attack it as I had no torpedoes left & didn't want my boat to get blown apart in a gun duel; I'd like to survive long enough to get my first GWX RK...
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Old 10-21-08, 02:42 AM   #14
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Quote:
Originally Posted by reallydedpoet
Some of my best patrols have not been big tonnage, but rather surviving a day or days of being hunted and depth charged to hell and back, then returning to the surface to fight another day.


RDP
Same, here.
it really feels good after been pounded by Depthcharges for long to surface again and head home.

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Old 10-21-08, 05:55 AM   #15
papa_smurf
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Iv'e been to gredy when it coes to convoys, thus taking my eye off what the escorts are doing, resulting in me either ben sunk or having to break off the attack.

As with aircraft, I always crash dive regardless even if my sub has quad/twin flak combo, as I have learnt the hard way, this is not enough when you been attacked a Sunderland "Flying Porcupine" flying boat - you have to crash dive!
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