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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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This is a weird one.
On my last patrol we dedided to try this newfangled radar mast while submerged thing. Of course we got spotted and the bomber put one right down our throats. Just about every thing was damaged right down to the ice cream maker. Batteries were wrecked and could only take on 5 percent charge, fuel tanks were leaking, compartments flooding, what a bloody mess. The crew did a great job of patching things up and somehow we managed to make it to Midway to fill the tanks. The fuel would immediatly leak out and leave me with 30 to reach pearl with which is enough. Made it to Pearl breathed a sigh of relef, worked on the crew a bit, and started our next mission. Selected start outside harbor and were off. Quick look at the map to set our course and.... What the hell ?! Im at Brisbane :hmm: Yup docked at pearl woke up in Brisbane ![]() |
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#2 |
Seasoned Skipper
![]() Join Date: Oct 2007
Location: Greece, Volos
Posts: 710
Downloads: 10
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Something like that happened to me too, but the other way around.
I docked at Surabaya and 'woke up' in pearl, but in my case I think it's normal because that anchor icon doesn't appear at Surabaya. |
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
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Probably the war moved on while you were in port and you were transfered, sub and all.
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#4 |
Ocean Warrior
![]() Join Date: Jul 2008
Posts: 3,184
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Philadelphia Experiment ?
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#5 | |
Seasoned Skipper
![]() Join Date: Oct 2007
Location: Greece, Volos
Posts: 710
Downloads: 10
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I haven't thought about it. But why end up at pearl and not well positioned, close to a task force? :hmm: Welcome aboard MH |
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#6 |
Soundman
![]() Join Date: Jun 2005
Location: Forsan, Tx.
Posts: 143
Downloads: 9
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Because Hula girls can't dance on the water. Their grass skirts get waterlogged.
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#7 | |
Commodore
![]() Join Date: Jul 2008
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My thoughts exactly. |
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#8 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=141585 Oh btw I figured it out... I was a tad anebriated and forgot that I had accepted the command of a new boat. Thats probably why. Though it told me not there was a transfer involved. If I had known I would have stuck with the old boat. Hate sailing out of Brisbane. |
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#9 | ||
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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Peabody
__________________
System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#10 |
Electrician's Mate
![]() Join Date: Mar 2006
Location: Grand Forks, ND
Posts: 137
Downloads: 0
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I start in Cavite. But I'm leaving Pearl. I've had the game (Gold Edition) for a couple of weeks. So where am I going wrong? Also when in time compression (x64+) the crew still becomes fatigued? Again is this a problem. I thought this would belike SHIII. Any Ideas anyone?
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#11 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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![]() Quote:
![]() The crew being fatigued.. have you called to general quarters and forget to cancel it? |
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#12 |
Electrician's Mate
![]() Join Date: Mar 2006
Location: Grand Forks, ND
Posts: 137
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I think from looking through different threads the base change maybe the class of sub. I was using a Gato-class. From what I've read they operated out of Pearl. So I'll try a different class of boat. The crew fatigue issue. I never called the crew to battlestations. I'll check and see if somehow battlestations was enabled without my knowledge.
Thanks for the help. One other question since I'm at SHIV gold. In the newer sub classes how does the sonar operate? Seems to be automatic. Since the hydrophone dial no longer operates. |
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#13 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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Are you looking at the active sonar perchance? |
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#14 |
Electrician's Mate
![]() Join Date: Mar 2006
Location: Grand Forks, ND
Posts: 137
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I'll have to check when I get home. I believe active, since I am getting sonar reports and readings on the map. I give the home/end keys a whirl.
Thanks |
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#15 |
Electrician's Mate
![]() Join Date: Mar 2006
Location: Grand Forks, ND
Posts: 137
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Steamwake,
Thanks for giving me direction on the technical questions. I'm satisfied and am in my first career; 1941 out of Cavite. The home/end key was the fix for the sonar. Why the cursor doesn't work on newer classes seems odd. But that's minor. Starting from a different port is caused by the class of boat used and though I haven't checked, probably also the year and theater of command. Crew in time compression. It wasn't battlestations. I didn't think that was it. I checked that right away. It just isn't all that automatic. The computer does rotate the crew. Just not as rapidly as SH III. I always thought SH III Fatiqued the crew much to fast anyway. Seemed like every five minutes one had start rotating. Love the game. Hate the crew management. I think the SH IV is much better. But keep an eye on the TC just in case it drops to x8, which it does. Just needed to get the mechanics squared away. I noticed yesterday on this site that there is refuelling. How does that work? How long, how close and where? Or is that a mod? Do you have any mod suggestions or sites? I can't seem to get the green light tabs for the bottom menu commands to load or I have the wrong one. I think that is it, Thanks much, Schani |
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