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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
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Got the help I needed!
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Head of The Surface Warfare Super-Mod Team ![]() Leutnant z. S. David U. Ziegler U-105 IXB On Patrol 1 Last edited by ivank; 09-08-08 at 06:15 PM. |
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#2 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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anyone?
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#3 | |
Swabbie
![]() Join Date: Jul 2007
Location: Bremen / Germany
Posts: 11
Downloads: 118
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![]() Quote:
Captain Midnights CBS NEWS Living braething Ocean fix ASW_9.0_Standard_1.5 Rucos Battleship Kriller´s Graf Spee Skin SH4 Ultimate soundpack Spaxs SH4 Uboat SPEACH FIX AA is working fine. Have you tried to install the battleship first and than re-install the other mods to locate your problem? ![]() |
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#4 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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im going to try that
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#5 |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
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are you using OM?
after installing OM 301 I had a similar problem with the Scheer and the Clemson. I discovered OM had changed the CrewMember IDs in the CrewMembers.upc file so (some of) the CrewMemberSlots in the Scheer and Clemson upc files were linking to non-existing CrewMember IDs. I changed the IDLinkCrewMembers to the new IDs and now they work fine. |
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#6 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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how do you do that?
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#7 |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
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First the bad news:
I thought I had it completely fixed by editing the CrewMember IDs (I had no working systems at all), but it seems I'm still missing - just like you - a working flak system... Editing the crewmember IDs probably won't help you if all your other systems are working.. Now the good news: I got a working flak system by replacing the Scheer's conning tower with the IXD2's. Unfortunately it messes up the Scheer's textures and something tells me the IXD2 conning tower doesn't quite fit here ![]() ![]() At least now I know there must be something wrong with the Scheer's conning tower. My guess is something in the .cam or .sim file... I'll try to solve it but this involves .dat, .cam and .sim editing and will take some time (if I succeed anyway). |
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#8 |
Swabbie
![]() Join Date: Jul 2007
Location: Bremen / Germany
Posts: 11
Downloads: 118
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Kapitän Langsdorf from Admiral Graf Spee installed a second smokestack and a third turret . But that´s a really good camouflage!
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#9 |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
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Good news for the ones who want less good night camouflage
![]() I've fixed the problem! ![]() I did this by putting all the tower content into the main files. No other changes are made. It works perfectly for me so it should work fine, if it doesn't post your problem here or send me a PM, i'll try to fix it then. There are two different files, one for use with OM and one for the stock game. If your crew doesn't show up try the other one. DL locations: Admiral Scheer AA Fix Admiral Scheer AA Fix OM |
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#10 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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How is the gameplay with OM is it fun? or should I stick to the stock game?
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#11 | |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
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![]() Quote:
I'd say try it out. As most original files aren't changed much I can't think of any reason why you wouldn't like it. |
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#12 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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Ok ill check it out.
Are your Pocket Battleship changes compatible with Ruccos ship? |
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#13 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
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ivank, if you go to the Pocketbattleship thread
there should be alink to "mudpigs pocket bb flak fix"
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