SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-04-08, 05:10 AM   #1
notanameleft
Watch
 
Join Date: Feb 2006
Posts: 17
Downloads: 10
Uploads: 0
Default Merchant ships - how do you see flags at night?

Hi everyone! I'm just getting back into this game having not played it for some time - incredible work you guys have done on GWX and the OLCE ubermod.

As GWX doesn't show on the map if a merchant is allied or enemy - could anyone tell me if i'm doing something wrong, I'm having difficulty when lining up an attack at night. I have to get pretty close to be able to see the flag at all but in particular I'm finding it difficult to tel the difference between Irish, French and Italian. In the daylight it would be easy but in the dark the colours don't show up - I torp'd an Irish merchant by mistake thinking it was french. As it was going down i surfaced right by its stern and still couldn't properly make out which flag it's mean to be. Almost feel like my watch crew could do with a torch - although i suppose that's not very stealth like!:rotfl:

Is this just one of those situations where the game is just being realistic? Or is there something I'm missing?

Thanks in advance for any feedback!!
notanameleft is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.