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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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Should I make "Fur Koing and Kaiser" to SHIV ato level,
or leave it in SHIII arena? What is the learning curve difference? same model wavefront .obj used here too? thanks |
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#2 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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wait your going to make your own ships!? if so thats amazing i didnt know you could do that!
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#3 |
Navy Seal
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Go for it, sir! You'll have a lot of fun with SH4, and as someone else mentioned, it doesn't matter what you like or don't like in general, it's full of (how did he put it?) "TOYZ!!!"
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Planesman
![]() Join Date: Mar 2007
Location: United Kingdom
Posts: 194
Downloads: 27
Uploads: 0
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Sea Tiger, If I was you I would make the mod for SH4 because like Mikhayl said, its easier and the pro's far out weigh the cons for doing so.
And a little request of my own, if you do make it for SH4, any chance you can slip in a playable dreadnought or two? :p ![]()
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Oh dear, I appear to have defecated on your doorstep. |
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#5 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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if he makes the ships and doesnt want to make them playable I will with his permission
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