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#1 |
Mate
![]() Join Date: Jul 2008
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So yeah, Today I downloaded this ATO mod, and every single torpedo I fired at enemy shipping did jack. 25 torpedos total, I even took off the 'dud' option and manual targeting, the torpedos would just go right through there targets with out doing anything. And 90% of them hit! I watched on the attack map, so whats going on?
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#2 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
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same....
it seems like they track but don't explode
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#3 |
Mate
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This has grown very annoying. Every damn torpedo..
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#4 |
Mate
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Oh yeah, sure! I have Operation monsoon, I was playing 1939 September 1st. Using both of the available German torpedoes in that mod, I was shooting at Several Modern composite freighters, A liberty Cargo, and something called a "Hog Island A cargo" (or something like that) All the torpedoes that should of hit just went through there target. Didn't detonate, I even took of the "dud torpedoes" in the game settings and these torpedoes still would just go through there targets and continue out the other side. Passing right through as if there was no ship there at all.
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#5 |
Mate
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I've tried` both settings, and I try to set the torpedoes as shallow as possible. I'll see what I can do, erf.
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#6 |
Ocean Warrior
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Location: Kalamazoo, MI
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I've used both as well
with no torpedoes my Typ II is pretty much a pleasure yacht. ![]()
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#7 |
Ocean Warrior
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Location: Kalamazoo, MI
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help! is there a fix
btw I have the natural sinking mod and the torpedo power fix on
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#8 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
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Gentlemen ( Atlantis / gimpy117 )
As the author of “this ATO mod” ( aka Operation Monsun ) I just conducted a test with Stock SHv15 +OM V301 + OM301 Patch2 on this problem using the “very limited” information provided. I launch a 1939 type II Campaign and engage targets in the North Sea. Gameplay options were set to “very hard”. All torpedoes fired, 4 hits + 1 dud. Three ships sunk. If you would like me to look at this problem you’re going to have to supply the following details: What Campaign Flotilla? What date? What location? What “other” modes are loaded & in what order? What were your game play settings? Also in the future if your having problems, Post them in the OM thread above. |
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#9 |
Ocean Warrior
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Location: Kalamazoo, MI
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I disabled the torpedo fix and Natural sinking mod and it works....
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#10 |
Mate
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I turned the mod off and then back on, and end of problem.
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#11 |
Medic
![]() Join Date: Aug 2005
Location: New York City, USA
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wasn't there a bug in stock games that the impact angles were reversed? so if you hit at 90 degrees it would think it was a bad angle and dud, and if you hit at like 10 degrees it would blow?
*edit* found it here's a link: http://www.subsim.com/radioroom/show...682#post845682
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#12 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
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#13 | |
Samurai Navy
![]() Join Date: May 2006
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![]() Quote:
I fire a torp at 90 deg angle at 700 yds. The torp misses the ship doing 5 to 11 knots...towards the rear props area. Also, I had to change the torp depth to 1/2 of what it should be because the torp would go under the ship.
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