SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-16-08, 09:29 AM   #1
sharkbit
The Old Man
 
Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
Auto-load

What happens when you un-check the auto-load button on the weapons screen?
Do you have to choose what torpedo goes into what tube and initiate the reload process?

Which do you guys use-auto-loading checked or un-checked?

I would think that auto-load un-checked would be better if you have a variety of torpedo types loaded on your boat, if it works the way I think it works. Gives you control on exactly what torpedo you want in a particular tube.

Thanks.
sharkbit is offline   Reply With Quote
Old 05-16-08, 09:52 AM   #2
bert8for3
Ace of the Deep
 
Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
Default

Quote:
Originally Posted by sharkbit
What happens when you un-check the auto-load button on the weapons screen?
Do you have to choose what torpedo goes into what tube and initiate the reload process?

Which do you guys use-auto-loading checked or un-checked?

I would think that auto-load un-checked would be better if you have a variety of torpedo types loaded on your boat, if it works the way I think it works. Gives you control on exactly what torpedo you want in a particular tube.

Thanks.
Yep, if you uncheck autoload, you have to do it manually by dragging the torp you want loaded into the desired tube; then the crew will load it assuming you've got (enough) people in the torpedo room.

I keep it unchecked, basically I like to have control over when loading takes place and to avoid any risk of loading accidentally starting at a bad time: eg if just after a shoot and by some chance I'm not on silent running (which prevents loading) and somehow I've got people that I haven't moved out of the torpedo compartment.
__________________
bert8for3 is offline   Reply With Quote
Old 05-16-08, 01:30 PM   #3
ichso
Ace of the Deep
 
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
Default

Not much to add there except for one thing:
If you want to use salvos of torpedoes you should take care that you don't mix different types of torps into one salvo.
I mean, you *could* shoot a steam powered eel at low speed so that it matches the speed of a slower electrical torpedo but then you would give up the steam's greatest advantage - it's speed.

And you can't choose the tubes for a salvo freely, just the given configurations (i.e. tubes 1 and 3 or tubes 2 and 4). So it is best to take care that tubes 1+3 are loaded with the same kind of torpedo in case you want to use them in a salvo.
ichso is offline   Reply With Quote
Old 05-16-08, 02:55 PM   #4
Tessa
Grey Wolf
 
Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
Default

If any of your torpedo tubes gets destroyed by depth charges or other damage your crew will (begrudingly) remove the torpedo's still in the tubes so you can move them into working ones. If you leave the auto-load checked the crew will just leave the eels in their (destroyed) tubes even if you still have 1 or more functional ones in that compartment.
Tessa is offline   Reply With Quote
Old 05-17-08, 02:47 PM   #5
Murr44
Grey Wolf
 
Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
Default

Thanks for explaining this to me too. Now I'll keep Auto-load deselected all the time. The SH III "User Manual" is pretty well useless (bird cage lining is about all it's good for). Most of what I've learned about the game has come from browsing this board.
Murr44 is offline   Reply With Quote
Old 05-17-08, 02:52 PM   #6
predavolk
Weps
 
Join Date: Feb 2008
Posts: 369
Downloads: 0
Uploads: 0
Default

Yes, I most certainly wish auto-load wasn't the default. It's only use is that it gives you that extra fraction of a second of reload time, which is rarely that important.
predavolk is offline   Reply With Quote
Old 05-17-08, 03:21 PM   #7
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,500
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Murr44
Thanks for explaining this to me too. Now I'll keep Auto-load deselected all the time. The SH III "User Manual" is pretty well useless (bird cage lining is about all it's good for). Most of what I've learned about the game has come from browsing this board.
LOL

<the bird cage bit>
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 05-17-08, 03:51 PM   #8
Murr44
Grey Wolf
 
Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
Default

Don't want to go off on a rant here but this lack of information seems to be prevalent with Ubi game manuals. Whomever writes these things obviously doesn't do it with the user in mind. For the longest time I didn't even know how to read incoming radio messages. I know that it's the "M" shortcut key but I didn't know that until I read it here.
Murr44 is offline   Reply With Quote
Old 05-17-08, 04:29 PM   #9
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,500
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Murr44
Don't want to go off on a rant here but this lack of information seems to be prevalent with Ubi game manuals. Whomever writes these things obviously doesn't do it with the user in mind. For the longest time I didn't even know how to read incoming radio messages. I know that it's the "M" shortcut key but I didn't know that until I read it here.
That's one of the major strengths of this forum........the information and help available
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 05-17-08, 04:46 PM   #10
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I found the SH3 manual very good for starting
a nice fire!!
It lacks at soaking up spills,
wipeing your behind,
or giveing you any kind of information that can REALLY assist you in game.
Other then that?
We probably paid more for that bit of paper then the disk the game came on!

  Reply With Quote
Old 05-17-08, 05:43 PM   #11
Murr44
Grey Wolf
 
Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
Default

Quote:
Originally Posted by privateer
I found the SH3 manual very good for starting
a nice fire!!
It lacks at soaking up spills,
wipeing your behind,
or giveing you any kind of information that can REALLY assist you in game.
Other then that?
We probably paid more for that bit of paper then the disk the game came on!

Agreed. It isn't very useful as a toilet paper subsitute (not soft enough).
Murr44 is offline   Reply With Quote
Old 05-17-08, 07:14 PM   #12
bert8for3
Ace of the Deep
 
Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
Default

Quote:
Originally Posted by Murr44
... It isn't very useful as a toilet paper subsitute (not soft enough).
You have to soak it for 12 hours before using in a solution of equal parts baking soda, castor oil and tea leaves. Then hang to dry. It dries nice and soft.

See, there's all sorts of info on this forum. :rotfl:
__________________
bert8for3 is offline   Reply With Quote
Old 05-17-08, 09:52 PM   #13
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by bert8for3
Quote:
Originally Posted by Murr44
... It isn't very useful as a toilet paper subsitute (not soft enough).
You have to soak it for 12 hours before using in a solution of equal parts baking soda, castor oil and tea leaves. Then hang to dry. It dries nice and soft.

See, there's all sorts of info on this forum. :rotfl:
Wait wait wait...is that instruction for the paper manual, or the PDF one? If I do that with the PDF will it affect my game? Do I need to use JSGME? Is it compatible with GWX?
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 05-17-08, 11:02 PM   #14
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by bert8for3
Quote:
Originally Posted by Murr44
... It isn't very useful as a toilet paper subsitute (not soft enough).
You have to soak it for 12 hours before using in a solution of equal parts baking soda, castor oil and tea leaves. Then hang to dry. It dries nice and soft.

See, there's all sorts of info on this forum. :rotfl:
Wait wait wait...is that instruction for the paper manual, or the PDF one? If I do that with the PDF will it affect my game? Do I need to use JSGME? Is it compatible with GWX?
:rotfl::rotfl::rotfl:
__________________


_Seth_ is offline   Reply With Quote
Old 05-18-08, 06:58 AM   #15
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,500
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by bert8for3
Quote:
Originally Posted by Murr44
... It isn't very useful as a toilet paper subsitute (not soft enough).
You have to soak it for 12 hours before using in a solution of equal parts baking soda, castor oil and tea leaves. Then hang to dry. It dries nice and soft.

See, there's all sorts of info on this forum. :rotfl:
Wait wait wait...is that instruction for the paper manual, or the PDF one? If I do that with the PDF will it affect my game? Do I need to use JSGME? Is it compatible with GWX?
LOL :rotfl:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:21 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.