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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Apr 2008
Location: Helena,Montana
Posts: 234
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Does anyone know how much renown you get for killing aircraft? I usually avoid them by submerging,but during my current career,i've seem so many more than usual,and after my last patrol,decided to fight them,so when I RTB'd I bought 2 twin 20mm AA guns,and on the last patrol shot down 3 Bettys and 2 Zeros,and was just wondering if it's worth it.
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#2 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
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They're not worth the risk. I think you get something like 30-50 renown per plane you shoot down, but it's just not worth it. In the first place, if they hit you, you're screwed. In the second place, even if they don't hit you, you're going to be swarmed with enemy aircraft for the next 6-12 hours because they told their friends about you. Just dive whenever the SD radar picks up air contacts that are coming anywhere near you. It's much better that way.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#3 |
Ensign
![]() Join Date: Apr 2008
Posts: 222
Downloads: 46
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Easier said than done with the Pocket BB mod ^^, it's just joyful to shoot those planes down 2km or further away with the help of 11 AA guns on the thing
![]() They tend to run outta ammo so fast that i had to adjust the amount myself (400 ammunition for a pocket BB's AA guns just aint enough ^^') |
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#4 | |
Ensign
![]() Join Date: Apr 2008
Location: Helena,Montana
Posts: 234
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Thanks. I have always submerged when aircraft are dectected,but my last patorol was constant dive/surface,so i thought,what the hell,may as well shoot 'em. |
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#5 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
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I'm assuming you're running the stock game? Several of the mods revamp the aircraft layer in the campaign files; in TMO, I rarely see planes unless I'm near an enemy carrier, have been spotted by an enemy ship/plane, or happen to be in one of their major ASW search areas.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#6 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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I am convinced Japan has the entire Pacific Ocean covered wing tip to wing tip with planes. It doesn't matter where or when I surface, within 2 second I get a radar contact!! I think the devs overdid it a bit.
Peabody
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#7 | |
Ensign
![]() Join Date: Apr 2008
Location: Helena,Montana
Posts: 234
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#8 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
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As I said, there are several mods that change things. The only one I have personal experience with is Trigger Maru, which I highly recommend. Ducimus got rid of all the aircraft in the game except the ones that are specifically looking for submarines. There are still some out there, with certain areas covered more heavily than others, normally. When you've been spotted, the game spawns a lot of aircraft looking just for your boat at small intervals for a while, and there are always aircraft around an enemy carrier. I think Real Fleet Boat changed it as well, possibly Run Silent Run Deep did, and there's at least one mod that just alters the air layer of the campaign files. Stock is a little bit crazy, mainly because it has all the aircraft up there who would normally not be looking for subs as well.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#9 | |
Watch
![]() Join Date: Apr 2008
Posts: 23
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#10 |
Ensign
![]() Join Date: Apr 2008
Location: Helena,Montana
Posts: 234
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"145"...Thanks for the list!
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