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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Feb 2007
Posts: 83
Downloads: 41
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hello, i am new to Silent editor, but i'm wondering how do i merge two mods together when they operate within the same files..
i'm planning on building a extensive bugfix/issue address modpack and want to get started on it. thanks!
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USS Faith |
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#2 |
Loader
![]() Join Date: Feb 2007
Posts: 83
Downloads: 41
Uploads: 0
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bump can anyone help me?
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USS Faith |
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#3 |
Eternal Patrol
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I'm sorry you've had as many views as you have in 12 hours and no answers, but I assume that most folks are like me; I look at a thread and if I can't give any real help I just move on.
I can't give any real help here, as I'm not up to date on how these things work, but I do know that when a file replaces the same file anything on the original that is not on the replacement gets lost. To combine files you have to go through both and make sure that everything you want from both is in one place and nothing that makes either work is left out. It's like writing a text file - you have to personally make sure that everything you want is there. The reader, or user, will never know what's missing; he'll only know it doesn't make sense.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
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Go to the modding tools post and download winmerge and diffmerge (each one has it's own strengths), S3D, and one of the programming text editors. That will give you the basics you need.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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