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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Jul 2005
Posts: 117
Downloads: 1
Uploads: 0
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![]() ![]() Notice: I have combined one sound with WeO/WaO order, which I do not use. WeO/WaO_K/P/S_Marking_nearest_ship > (Diesel engine start) Table of content
To make this mod JSGME compatible, it is necessary to copy the files from folder 1 into the folders 2 –9. Spirit of machines Audioevent Vol. 1.0 was tested with SilentHunter III Patch 1.4b but without warranties of any kind. It is strictly forbidden to use this mod for commercial purposes of any kind. Credits: Special thanks goes to the modders of „Das Boot“ Sound Mod. http://hosted.filefront.com/einbecker/ |
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#2 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Sincere respect from me one more time, mate, you really have found good samples, it looks just real.
![]() Congratulations ! ![]()
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#3 |
Engineer
![]() Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
Uploads: 0
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Just checked them out....Really Great work...
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#4 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Excellent addition. This is a really good mod, a must have in my opinion !
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#5 |
中国水兵
![]() Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 16
Uploads: 0
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I'll try it, thanks in advance
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"U-106" No one will be forgotten... |
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#6 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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I love the ideas for this mod.
![]() And thx for not neglecting the XXI! But is it normal, that the OGG-sounds don't play correct, when I just open them up (with JetAudio, full version)? The examples (OGG>WAV) play just fine...the others sound like an alien with a distorted robot-voice. I would like to know, if this is normal, before I install the mod.
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#7 | |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
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![]() Quote:
![]() Now just one little question I hope that Venatore will know the answer.. I am using "Tikigod's Engine Orders Telegraph Sound Pack FUll Version (German)" which I downloaded on "JCWolf Harbour" (Great site by the way). Are these 2 mods compatible together? Tnak you for your help Good hunt to all. ![]()
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#8 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Totally compatible, as far as I have experienced.
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#9 | |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
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![]() Quote:
![]() But this is the first time I have to do this for a sound MOD! Could you confirm that I understand correctly: " I hace to copy all files from folder 1, into folder2, 3, etc.....? and do I have to do the Same for the XXI folder? Also is it possible to have the Spirit of machine sound for the XXI install at the same time ? ![]()
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Borgneface ![]() |
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#10 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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I and some others asked this last time about the other mod chris did and never got an answer
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#11 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Simply copy the contents of folder 1 in folder 2, 3 and so on and remember to follow the usual JSGME structure: mode folder/data/...
Regarding Type XXI, I don´t know, I never use it. My favourite ships are Types VIIB and C and sometimes (like in my actual campaign) a Type IX: I want to have a trip in the Caribbean Sea... ![]() Note: I´m also a computer-incompetent ![]()
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#12 |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
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Thank you Klaus_Doldinger & Nikbear for your complete and clear reply and comments. After reading your posts, I just went to check those famous folder and I discoverd that they were all empy except of course the 1.....It never crossed my mind to check them. Like you say, so many modders always make their work JSGME ready....Anyway All clear.
My favorite sub are alos the VIIB & C and I am actually playing my longer campaign ever, -th patrol on a Type VIIC ![]() And yes from time to time a trip the the hot seas with type IX Good hunt
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#13 | |
Torpedoman
![]() Join Date: Jul 2005
Posts: 117
Downloads: 1
Uploads: 0
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![]() Quote:
Dear Mr. Nikbear, last time, I remember, I gave you an answer. Also I wrote, that I didn´t promise to you anything. I`am sorry, if you are not amused about the free sound-addon for SH. Please excus e me, that I didn´t spend more free-time to make it still easier for you, as I already explained in the actual readme - the easy steps to make the mod JGSME compatible. Maybe you should think about, that it could give reasons to do it in the way I have done. The actual mod has a size of about 15 MB. If I would make the mod JGSME compatible, I would have to upload 135 MB (15 x 9 copy into sound-folders). This means to me hours of uploading time, because I only have a very old analog-modem. Kind regards Einbecker |
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#14 | ||
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#15 | |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
Downloads: 21
Uploads: 0
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![]() Quote:
Do you know about any problem using both Command & Combat Audioevent Vol. 2.0 (already JSGMed)and Spirit of Machines Audioevent Vol. 1.0 when running GWX2.1 ? Barbac |
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