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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
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Hello,
I hope you don't mind me asking these questions. I am about to buy silenthunter 4, but before i do, i was wondering if anyone could offer some advice. My system is as follows: ASUS m2n SLI Deluxe with onboard soundmax HD audio AMD 64 dual core processor 4800+ 2 gig kingston 800 speed RAM Geeforce 8800GT 512mb 500GB Maxtor 32mb 7200rpm Hard Drive Thermaltake TR2 500W PSU Windows XP Pro, Service pack 2. Directx 9.0c March 2008 Will this be ok for running silent hunter 4, or can i expect to have some problems? When i buy the game, what patches/updates do i need? Is there any other general advice you could offer me that will help me run this game? Thanks in advance, Keith. |
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#2 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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Welcome to a great addiction!
Your system is fine for running SH4. You will need to patch it to 1.4. See here for sites that have the patch... http://forums.ubi.com/eve/forums/a/t...5/m/1901093545 There is plenty to read here on the forum. Lots of MODS to add to SH4. You are in for a great time. Start out by copying your brand new SH4 1.4 install to a safe folder and change the directory names. That way if you destroy your install due to adding mods you have an easy way to get going again. Best of luck, ask questions and happy hunting!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter Last edited by Wilcke; 04-11-08 at 04:56 PM. |
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#3 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
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Thanks for your help.
Other than the 1.4 patch, are there any other mods or fixes i really should do? I've never been a big fan of game mods, as they can be more trouble than they are worth imo. But if there are any mods you can really recommend, what would they be? What about this problem with vibrating ships in the dock i've been reading about or the torps going off to the left? Sorry for all the questions. Thanks, Keith. |
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#4 |
Seaman
![]() Join Date: Aug 2006
Location: Montreal
Posts: 32
Downloads: 3
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Hi keith,
On your system specs, no problems. I have a very similar system and the game is silky smooth with everything maxed out. For you other question, I asked a similar one a few weeks back and got lots of good answers and links. So here is a link to my original post. Enjoy! http://www.subsim.com/radioroom/showthread.php?t=134166 Ian |
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#5 |
Navy Seal
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You will have problems with sound unless you add a sound card. This will up your frame rate and prevent glitches and freezes while your microprocessor is seeking out the proper sound. Other than that, you're good to go!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 | |
Grey Wolf
![]() Join Date: Mar 2007
Posts: 845
Downloads: 11
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These MODs are [crotch] itch free. No problems, no crashes - EVER - through all the SH4 patches, and you can be assured that your main torpedeo attached at your end, does not get hurt, bent or yanked trying to fix a problem because of a recent SH4 patch: 360 DBP Imperial - cannot sub around without it. Green Lamp 1.5 mod - love it. Captain Midnights more CBS news sound mod - I avoid time compression just to hear the latest news from the war front at night, surfaced, recharing the batteries. Find this mod VERY relaxing and enjoyable - deluxe - the MOD author should get a Nobel Award for putting it together. Classic Scopes All the above NEVER gave me problems ever. IF you add more, you risk losing your dingle-himmer and might suffer going off course. ![]() Just to the right of your donkey-wong-hung-low. Welcome aboard!
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![]() Sink them all! Last edited by Monica Lewinsky; 04-12-08 at 01:48 PM. |
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#7 |
Admiral
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You should run the game for a while without any mods to get an idea of how the vanilla version is
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#8 | |
Pacific Thunder
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Happy Hunting! Art |
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#9 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
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Welcome aboard Keith!
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#10 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
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Thanks everyone for your help.
I will buy a sound card ASAP. I have got the hang of the manual targeting system, but i'm having a few problems getting the angle of bow correct. I know how to get the correct angle from the map, but i don't really understand how to put that accurate reading into the computer. I started a career, but one thing i noticed is that i can't use the radar. It won't switch at the on off switch on the radar and tool bar buttons for the radar won't work either. All i can do i go to the radar station, but it won't let me use it. Thanks, Keith. |
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#11 | |
Frogman
![]() Join Date: Feb 2005
Location: St louis
Posts: 304
Downloads: 18
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"No matter where you go... there you are" - Buckaroo Banzai |
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#12 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
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The only thing i would like to change about the game so far is the torp loading times. I would like to have the loading time set to realistic in the carrer game play options, but it would be nice if they could be loaded faster. It just seems to take too long at the moment.
Is there a mod or a way to change the loading times so they are faster, but i can still have it set to realistic in the options? Thanks, Keith. |
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#13 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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Then come back up finish off stragglers or more often than not do the end-around to come back in for another attack. But someone else will chime in with more info for you I am sure. Happy Hunting!
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#14 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
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I've just finished my first patrol. I have everything set on realistic, other than having external camera view and map plotting set to on.
I sunk 9 ships, two of them quite large war ships and one small sub killer. I was quite pleased to hit the small one with one of the three torps i sent its way, as it was moving quite fast and i didn't have much time to get set up for an attack. I thought if i can hit that i can hit anything. I got a patrol star medal when i got back. This is the best and most interesting game i've ever played. Keith. |
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