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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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running SHIII 1.4 patch with
GWX 2.0 Uboat 1.2 for GWX 2 realism -event camera enabled crew management screen has everything but hull intergrity not listed - any ideas? |
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#2 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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By any chance do you have SH3Commander active? Cuz it has an option to hide the Hull %!:hmm:
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#3 |
Stowaway
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not using SH3 commander
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#4 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
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GWX by default hides the hull damage part. SH3 commander has an option to make it visible.
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#5 |
Stowaway
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thanks
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#6 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 11
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you can edit your en_menu.txt file found in the /menu folder. find line 589
change it to this: 589=HULL INTEGRITY %s % your hull damage will appear on the damage screen. |
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#7 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
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Why would you want to see your hull integrity ? Enjoy the fun of guessing it by looking at the huge gaping holes in the sides of your sub like I do !
![]() There's nothing like limping into port with the boat looking like a piece of crumpled tin foil and saving your career in SH3 Commander and then seeing that your Hull Integrity was down to 5% !! ![]()
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#8 |
Old Gang
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Hull integrity makes no difference for my, coz of the mods I use. Its ridiculous, the uboat is sailing perfectly fine, all crew alive and breathing, while the sudden you kit a dolphin and you die, coz the hull % was already down to 1%.
On my mod, the hull integrity doesnt matter, the equipment inside gets damaged/destroyed, the crew might die or you might implode due to pressure, but no deathscreen on the surface just coz you beached your uboat. Lets say, its a lot more realistic than the normal sh3. Of course, you do something to break another. But you people should try.
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To each his own |
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#9 | |
Sparky
![]() Join Date: Mar 2007
Posts: 158
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I use hull-% as a virtual crew report
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#10 | ||
Old Gang
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This mod. I recommend you reading from the first to the last post very carefully, there's a lot of things there you should know. If you have any problems with the download, pm me.
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To each his own |
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#11 | |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
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I've been looking for this, thanks. |
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#12 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
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In my opinion this was one of the most effective mods ever produced, very simple idea but the gaming experience improved ten fold.
The ability to not know how your haul is holding up I think is critical in your decision making process in the game, when do you withdraw ? more so; after being in heavy depth-charge contact with the enemy. |
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