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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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we are all for historically correct, realism this and that but hold on...
air limit fuel limit bats limit hull limit torps limit shells limit deep limit AND about food? no limit?... nice WWII subs had food replications like the Star Treky ships ![]() have a mod guru thought about creating a mod which introduced a food limit?... so for a sub cannot be 6 to 12 months out cruising at 1kn max speed? Cheers |
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